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PERvasive serious GAMes suppOrted by virtual coachiNg

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Presentation on theme: "PERvasive serious GAMes suppOrted by virtual coachiNg"— Presentation transcript:

1 PERvasive serious GAMes suppOrted by virtual coachiNg
Introduction to the project

2 THE SOLUTION PERGAMON aims to support the creative industries in the adoption of a technology framework for the creation of pervasive serious games. THE NEED An ICT solution to develop serious games integrated with personalized user assistance by means of a Virtual Coach

3 Objectives Implementation and piloting of a gaming framework that aids creative SME’s to effectively and efficiently develop serious games Integration of a ‘virtual coach’ to personalise and motivate the gaming experience Integration of sensor devices into the gaming platform Connecting creative SMEs with business networks operating in serious games Facilitating new alliances between creative SMEs and emergent technology providers

4 Project output a prototype of a pervasive game that promotes the management of chronic disease using sensors within gameplay a personal coach to give bespoke feedback to players

5 Consortium Grifo multimedia (IT) University of Twente (NL)
A.i.Solve (UK) Coventry University (UK) Ziekenhuis Gelderse Vallei (NL)

6 Grifo multimedia Grifo multimedia is coordinating the project.
They lead the design of the architecture of the PERGAMON framework.

7 University of Twente They are in charge of developing the Virtual Coach and integrating it within the PERGAMON framework

8 A.i. Solve They lead the design and development of the data analyser and sensor network, and of the intelligent game guide that acts as a supporting tool for the user

9 Coventry University Coventry University is leading the dissemination of the project’s outputs. The University’s Serious Games Institute is advising on the design and evaluation of the PERGAMON Serious Game A series of stakeholder workshops are being delivered over the course of the project (starting with Games for Health conference [Oct 2015] and GALA conference [Dec 2015]) A conference will be held at the end of the project to share all of the findings and outputs

10 Ziekenhuis Gelderse Vallei
They will lead the piloting and evaluation activities, testing the prototype of pervasive serious game developed by PERGAMON A general hospital specialized in nutrition, sports medicine and human movement,

11 Follow us: @pergamonproject


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