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Spring Conference 2012 Computer Science Research Cluster Dr. McRae

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Presentation on theme: "Spring Conference 2012 Computer Science Research Cluster Dr. McRae"— Presentation transcript:

1 Spring Conference 2012 Computer Science Research Cluster Dr. McRae

2 Overview People Involved Last Year About Unity In Progress

3 Behind the Scenes Jeff Borneman - A.I. Scripting - Avoidance Scripting
Alex Fitzgerald - Music - Beach Track Clint Guin - Physics R&D - Desert Track Kyle Bishop - Presentation - Forest Track

4 Last Semester... Zombie Death Derby “2011 Game of the Year”

5 Fully integrated development engine for the creation of 3D content.
Ability to publish to PC, Flash, iOS, Android, Wii, PS3, and Xbox360. Rendering, Lighting, Physics, Audio, or Networking? Unity can do it all.

6 Development up to present
Complete 3D game environment. A.I. For Computer Buggies. Way point System for Tracking Position. Main Menu with Track Selection Options. Fully Interactive and Playable.

7 Demonstration...

8 Thank You for Your Time! Thanks to: National Science Foundation
Academy of Science Dr. Tashakori Dr. McRae Appalachian State University.


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