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An Overview of A Case Study of the Uses Supported by Higher Education Computer Networks and An Analysis of Application Traffic Mark Pisano dps2017
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Introduction A common thought is that these networks are built out to support all of the technology that is scattered across campuses that is used to conduct research. An additional view, which is equally as common, is that the students need to have access to these high end networks in order to study and prepare themselves for their academics. Is the reality that these expensive networks are being used very heavily as entertainment networks? Why are universities spending so much money on their networks? Is it a selling point to students or faculty? Could it be for planning? It could be to tie all the scattered technology together that is used to conduct research Or it could be used for students to prepare and support their academics Is the reality that these expensive networks are being used very heavily as entertainment networks? A better understanding of what is being supported needs to be done
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Methodology Data is collected from a firewall appliance on a monthly basis. Total bytes, bytes sent, bytes received, application category, application technology, and number of sessions is collected for the top fifty applications. The list of applications is then organized by the application categories and the summarized data is analyzed. Applications are identified by their unique signature which comes from a detailed analysis of the data packet.
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Literature Review ResNet Wireless BYOD or BYOE
Higher Education institutions have become some of the larges ISP’s. Focus on overall bandwidth Wireless Focus is on bandwidth and density. BYOD or BYOE Concern mounting over the number of devices being supported. Clear trend of a growing number of devices with over half bringing three or more Area of higher education consists of colleges and universities ACUTA Association of Information Communications Technology Professionals Pearsons
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Data and Data Analysis Data Analysis Process
Collected in monthly cycles due the configuration of the device. Bytes, bytes sent, bytes received, and number of sessions was collected All based off of the unique application signature. Analysis Process The monthly data was exported to excel worksheets which where then consolidated into a single file Each month was limited to the top fifty applications which showed a total of 140 different applications Recommend best practice was to only store 30 days worth of logs For example, traffic being exchanged with YouTube is uniquely identified and cataloged based off of the signature. The volume of bytes sent and received along with sessions to YouTube is then able to be recorded. 140 means that there is a change in the monthly uses
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Data and Data Analysis (cont.)
Application Categories business-systems collaboration general-internet media networking unknown business-systems: This category is made up of applications that focus on cloud based business services, software or hardware update services, databases, and applications that provide overall support to business processes and operations. collaboration: Applications that make up the category are focused on communication and consist of social media, conferencing, messaging, and . general-internet: These applications focus on http traffic, web browser based applications, and supportive applications. media: This category is made up of applications that are primarily used for entertainment. They include gamming, video streaming, and photo sharing or viewing. networking: These applications take on a supportive role to all of the other applications that process across the network while also maintaining and keeping the network communicating. unknown: There is not enough information available to help fully classify the traffic.
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Data and Data Analysis (cont.)
Media applications although making up about 29% of the traffic are using very few sessions at only about 5% Networking applications are utilizing 34.16% of the traffic Networking applications use the most sessions out of all the categories with a whopping 56.64%
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Observations and Discussion
PERCENTAGE of sessions The current major observation is that the largest use of the network involves supporting itself. This would consume more sessions easily since a single session would be generated every time a DNS request is made. Overall, media applications would only open a single session and then consume more bandwidth over the life of the session.
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Observations and Discussion (cont.)
SUMMARIZED percentage of Bytes media application category is a very close second to networking application category. Now when factoring in that a portion of the networking applications are used to directly support the media applications and even portions of the general internet applications and collaboration applications are functioning as entertainment, we can see how the overall usage is really just supporting users’ entertainment needs and demands.
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Observations and Discussion (cont.)
Overall usage of the network can be viewed as an entertainment network. Entertainment has been defined as applications that are used to view video, images, gaming, and any supporting applications that might be needed to help operate the entertainment applications. Applications in the media application category without the supportive applications use about 29% of the overall bandwidth. This is a staggering amount, with Netflix and YouTube being at the top of the list.
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Conclusion The main focus has been to show what Higher Education Computing Networks are being used for. Based on analysis of the categories that higher education computing networks are being heavily used as entertainment networks. Limitations Size of demographic Length of the study Future Work Larger demographic Longer studies
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Fin
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