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Weapon Impact Scoring System Application Architecture
Reengineering of Weapon Impact Scoring System Chien-Heng Yen Faculty Advisor: Dr. Jiang Guo CSMS – <Fall 2012> Department of Computer Science California State University, Los Angeles Project Background Today’s software relies heavily on network connections, either the Internet or an Intranet. And a web-based application provides benefits such as centralized data, easy access and seamless user experience that can fulfill the requirements. By making WISS, or Weapon Impact Scoring System, as a web-based application, users can keep track of various data types, while equipping the ability to administer a real-time training system for scoring an aircrew’s performance. WISS is also an application that provides an unique web map service which supports both software and hardware integration, such as a joystick control. Lastly, WISS uses the World Wide Web Consortium standards and utilizes many open source services such as jQuery and AJAX to enhance user experience, software performance and maintainability. Objectives Allow users to perform BREAD (browse, read, edit, add, delete) operations and print records via corresponding management pages Create a platform for improving aircrew operational proficiency in the delivery of air-to-ground ordnance Establish a real-time web map service for detailed mission viewing Combine both software and hardware for generating a linkage between the joystick control with WISS Optical Scoring mechanism Establish different user levels with distinct methods of operating the system Weapon Impact Scoring System Application Architecture Client-side Consists of views such as the login page, home page, management pages, administrative controls and web map mission viewer Views are presented in ASPX pages and uses the ASP.NET technology for rendering the code The client requests management pages or the web map service from the server and functions such as zoom in or out are provided View appearances will vary base on the authorization level of the logged-in user Client sends axis data of a joystick via TCP/IP connection to the server for processing Server-side Code-Behind Model handles the request and response from the clients for communicating with the server Retrieves client’s requested data through the Microsoft SQL Server as an entity object Reconstructs Deepzoom images through a XML file and present to clients with a single interactive map Polls the axis data from clients’ joystick and calculations are made in real-time The web map service and a diagram illustrating an example of a real-time action are displayed below: Conclusion Weapon Impact Scoring System is a highly advanced performance scoring system that utilizes the ASP.NET technology, web forms, Code-Behind model classes, the Entity framework and various open source services. The interactive web map service also provides great usability for detailed weapon impact information as well as accurate target location. In addition, the joystick’s hardware integration allows precise weapon impact data calculations. The easy-to-use yet well developed centralized management framework enables users to modify records and conduct careful mission planning under the right authentication level, which is a great enhancement over the desktop version.
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