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Theory of Computation Semester Project: Vending Machine

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Presentation on theme: "Theory of Computation Semester Project: Vending Machine"— Presentation transcript:

1 Theory of Computation Semester Project: Vending Machine
Presentation of Design Matthew Rodgers

2 Contents Vending Machine Specifications State Machine GUI Comments

3 Specifications Implementing a vending machine using a Graphic User Interface and state machine. Adding in other physical vending machine ideas, hopefully: Exact Change? (Thank you, Karlis.) Sold Out? Any other ideas?

4 State Machine

5 “Original” vs. “Exact Change”

6 GUI Specific implementations C#
Possibly XNA 3.5/4.0 (if I can learn it in time) Prices for items will be relatively low so that there isn’t too much extra work for testing. (No one wants to click on a nickel for hours It could still later be changed to add more “expensive” items and more variety. (Although, in a GUI, physical space is at a premium.)

7 Changing the Paradigm Questions? Concerns?
Any helpful ideas or concepts? What would you like me to add?


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