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Board Game Editor and Player Framework

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Presentation on theme: "Board Game Editor and Player Framework"— Presentation transcript:

1 Board Game Editor and Player Framework
Etienne Vouga Mike Friedman Joe Warren

2 Overview Tools to quickly and easily digitize board games
Java Applet to play these board games over the internet Uses: Digital archiving Rapid prototyping

3 Digitization Process Step 1: Scan board
Step 2: Define board topology using editor Step 3: Import common elements and rules from library Step 4: Add unique features using Java code

4 Step 2 – Define Board Topology

5 Step 3 – Import Library Code
Library provides functionality common to many games Turn manager Linear path movement Finding patterns on grid Manage cards

6 Example Games Othello – 30 minutes, 100 lines
Connect Four – 30 minutes, 100 lines Snakes and Ladders – 20 minutes, 100 lines Stratego – 3 hours, 250 lines Risk – 1 day, 700 lines East of Thebes – 2 days, 1000 lines


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