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EECE.2160 ECE Application Programming

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Presentation on theme: "EECE.2160 ECE Application Programming"— Presentation transcript:

1 EECE.2160 ECE Application Programming
Instructor: Dr. Michael Geiger Fall 2017 Lecture 2: Basic C program structure Visual Studio Demo

2 ECE Application Programming: Lecture 2
Lecture outline Announcements/reminders Sign up for the course discussion group Respond to poll re: TA office hours Program 1 due Monday, 9/11 10 points: Dr. Geiger for shared Dropbox folder Please specify address associated with Dropbox account You will receive invitation to join shared folder—must accept invitation 10 points: introduce yourself to your instructor 30 points: complete simple C program Today’s lecture Basic C program structure Comments Visual Studio demo 7/19/2018 ECE Application Programming: Lecture 2

3 ECE Application Programming: Lecture 2
Our first C program #include <stdio.h> int main() { printf("Hello World!\n"); return 0; } 7/19/2018 ECE Application Programming: Lecture 2

4 ECE Application Programming: Lecture 2
Our first C program # indicates pre-processor directive include is the directive stdio.h is the name of the file to "insert" into our program. The <> means it is part of the C development system #include <stdio.h> int main() { printf("Hello World!\n"); return 0; } 7/19/2018 ECE Application Programming: Lecture 2

5 ECE Application Programming: Lecture 2
Our first C program main is the name of the primary (or main) procedure. All ANSI C programs must have a main routine named main The () indicates that main is the name of a procedure. All procedure references must be followed with () #include <stdio.h> int main() { printf("Hello World!\n"); return 0; } 7/19/2018 ECE Application Programming: Lecture 2

6 ECE Application Programming: Lecture 2
Our first C program { } enclose a "block". A block is zero or more C statements. Note that code inside a block is typically indented for readability—knowing what code is inside the current block is quite useful. #include <stdio.h> int main() { printf("Hello World!\n"); return 0; } 7/19/2018 ECE Application Programming: Lecture 2

7 ECE Application Programming: Lecture 2
Our first C program printf() is a "built-in" function (which is actually defined in stdio.h). "Hello World!" is the string to print. More formally, this is called the control string or control specifier. #include <stdio.h> int main() { printf("Hello World!\n"); return 0; } Every statement must end with a ";". Preprocessing directives do not end with a ";" (but must end with a return). 7/19/2018 ECE Application Programming: Lecture 2

8 ECE Application Programming: Lecture 2
Our first C program The \n is an escape character used by the printf function; inserting this character in the control string causes a “newline” to be printed—it’s as if you hit the “Enter” key #include <stdio.h> int main() { printf("Hello World!\n"); return 0; } 7/19/2018 ECE Application Programming: Lecture 2

9 ECE Application Programming: Lecture 2
Our first C program The int tells the compiler our main() program will return an integer to the operating system; the return tells what integer value to return. This keyword could be void, indicating that the program returns nothing to the OS. #include <stdio.h> int main() { printf("Hello World!\n"); return 0; } 7/19/2018 ECE Application Programming: Lecture 2

10 Variations #1 of first program
#include <stdio.h> int main() { printf("Hello"); printf("there"); printf("World!"); return 0; } 7/19/2018 ECE Application Programming: Lecture 2

11 Variations #2 of first program
#include <stdio.h> int main() { printf("Hello\n"); printf("there\n"); printf("World!\n"); return 0; } 7/19/2018 ECE Application Programming: Lecture 2

12 Variations #3 of first program
#include <stdio.h> int main() { printf("Hello\nthere\nWorld!\n"); return 0; } 7/19/2018 ECE Application Programming: Lecture 2

13 Variations #4 of first program
#include <stdio.h> int main(){printf ("Hello\nthere\nWorld!\n");return 0;} Note while this is syntactically correct, it leaves much to be desired in terms of readability. 7/19/2018 ECE Application Programming: Lecture 2

14 ECE Application Programming: Lecture 2
Code readability Readability wouldn’t matter if: Entire code project written by one person All code was in same file Same person is the only one to use the code Code was used only for a short period of time More typically: Projects are split—multiple programmers and files Code usually reused Multiple users Used/adapted (hopefully) over long period of time You may reuse code ... but forget what you originally wrote! Bottom line: code needs to be readable 7/19/2018 ECE Application Programming: Lecture 2

15 ECE Application Programming: Lecture 2
Comments C allows you to add comments to your code Single line comments: start with // Multi-line comments: start with /* end with */ Typical uses Multi-line comment at start of program with Author’s name (& other info if appropriate) Date started/modified File name Description of overall file functionality For individual code sections Single/multi-line comment for major section of code performing single function Single line comment for single line of code if that line alone is important 7/19/2018 ECE Application Programming: Lecture 2

16 ECE Application Programming: Lecture 2
Comment example /* ECE Application Programming Instructor: M. Geiger 7/19/2018 hello.c: Intro program to demonstrate basic C program structure and output */ #include <stdio.h> // Main program: prints basic string and exits int main() { printf("Hello World!\n"); // Comment return 0; } 7/19/2018 ECE Application Programming: Lecture 2

17 ECE Application Programming: Lecture 2
Assignment #1 Basic assignment to ensure you can write, run, and submit programs Write a short program that prints (each item on its own line): Your name Your major Your class (i.e. freshman, sophomore, etc.) The name and semester of this course Submit only your source (prog1_simple.c) file to your Dropbox folder File name matters! 7/19/2018 ECE Application Programming: Lecture 2

18 ECE Application Programming: Lecture 2
Visual Studio demo Basics of setting up project Steps covered in detail in Program 1 spec. Xcode users: steps are very similar (also covered in Program 1 spec) Choose “Start New Project” when Xcode opens Project type: Under list of “OS X” choices on the left, choose “Application” Choose “Command Line Tool” from the options that appear Name your project (project name doesn’t matter) and choose a directory. Also, ensure that the type of project is set to “C” using appropriate drop-down menu Project includes simple C file named “main.c” You can edit this file to include your own code Rename this file so the name matches the program spec 7/19/2018 ECE Application Programming: Lecture 2

19 ECE Application Programming: Lecture 2
Final notes Next time Data types Variables Reminders: Sign up for the course discussion group Respond to poll re: TA office hours Program 1 due Monday, 9/11 10 points: Dr. Geiger for shared Dropbox folder Please specify address associated with Dropbox account You will receive invitation to join shared folder—must accept invitation 10 points: introduce yourself to your instructor 30 points: complete simple C program 7/19/2018 ECE Application Programming: Lecture 2


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