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15 - Adolescence – Cognitive Dev.

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Presentation on theme: "15 - Adolescence – Cognitive Dev."— Presentation transcript:

1 15 - Adolescence – Cognitive Dev.
Ages 11 to 18

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3 Adolescent thinking

4 Egocentrism Adolescent egocentrism Personal fable - “I am unique”
Belief that they are more socially significant than they actually are Focusing on themselves more than others Personal fable - “I am unique” “My thoughts & feelings have not happened to anyone else” Difficult to see another person’s perspective Invincibility fable - “I will not be hurt” Smoking, drugs, STD’s, high-speed driving Does not apply to all adolescents Imaginary audience - “Everyone is watching me” Makes teenagers self-conscious

5 Piaget’s formal operational thought
Fourth and final stage Use abstract ideas Hypothetical thought Thinking of possibilities, not just reality If-then propositions E.g. Balance experiment A 14 year old will understand that both weight and distance from the center must be considered when balancing a scale

6 Deductive and inductive reasoning
Deductive – Top down General to specific Inductive – Bottom-up Specific to general Both are used in research

7 Intuitive and Emotional thought

8 Types of processing Dual-process model of the brain
One network = emotional One network = analytical

9 Types of thought Intuitive thought (Intuition) Analytic thought
From an emotion or hunch beyond rational explanation Based on past experiences and cultural assumptions Analytic thought Depends of logic & rationality Analysis of pros & cons, risks & consequences Possibilities & facts

10 Thinking fallacies Sunk cost fallacy Base rate neglect fallacy
“I have invested so much, I must keep going” Know when to cut your losses Base rate neglect fallacy Ignoring the overall frequency or probability of an effect from a behavior E.g. Smoking, not wearing a helmet Lottery tickets & gambling

11 Technology and Cognition (Learning)

12 Positives with technology
Broadens students’ horizons New education & experiences Gets them past the egocentric thought Reduces social isolation

13 Negatives with technology
Internet addiction Gambling or video games Escape from problems Cyberbullying Spreading insults and rumors Negative specialties Cutting, extreme dieting, prejudice Negatives result more from the antisocial attitudes and/or depression of the person, not the technology Sexting, Facebook pages, etc

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