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fischertechnik® RoboPro Software for Gateway To Technology® RoboPro
Unit 2 – Lesson 2.3 – Automated Systems RoboPro Software for fischertechnik®
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RoboPro Screen Set to Level 1 Beginners Element Window Toolbar Program
Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems RoboPro Screen Set to Level 1 Beginners Element Window Toolbar Program Window
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Setting up the Interface
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Setting up the Interface Select the type of interface and port to connect to.
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Checking the Interface
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Checking the Interface Inputs Outputs Analog Inputs Interface Status
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Checking the Interface
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Checking the Interface
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RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems The Element Window Function blocks are icons that, when selected, access instruction sets in the RoboPro software to perform the operations identified by the icons. They are located on the left-hand side of the screen.
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RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems The Flowchart When function blocks are placed on the screen and connected, a flowchart is created.
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Programming Icons Graphic Programming BASIC Programming
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Programming Graphic Programming BASIC Programming Sample Instruction Sets Icons 500 INIT 510 If E1 = 1 THEN GOTO GOTO 510 530 CALL M1 On 540 END
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RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Motor Output Motor Outputs provide power to devices. The image of the function block can be changed from a motor to an electromagnet, lamp, solenoid, or buzzer to match the physical component that it controls. Select Interface Connection Choose Image Select Speed, Brightness, or Intensity Choose Action
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Motor Outputs Output Images Gateway To Technology® RoboPro
Unit 2 – Lesson 2.3 – Automated Systems Motor Outputs Output Images
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RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Lamp Outputs Lamp output program elements switch one of the interface’s single-pole outputs O1-O8. You connect the other lamp contact with the ground socket of the interface (┴). O1-O8 outputs only work in one direction. Unlike motor output, lamp outputs only take up one connection pin. With lamp outputs, you can control 8 outputs separately. This will be especially helpful during the simulated factory project. Multiple wires can be piggybacked in the ground socket.
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Start & End The Start and End function blocks begin and end a program.
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Start & End The Start and End function blocks begin and end a program.
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The program to control two output devices might look like this.
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Flowchart Start Program The program to control two output devices might look like this. M1 Output On M2 Output On End Program
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Time Delay The Time Delay is used to introduce a delay in a program.
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Time Delay The Time Delay is used to introduce a delay in a program. A time step can be set for seconds, minutes, or hours.
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Digital Inputs Inputs Examples
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Digital Inputs Inputs The Input function block queries the state of a digital input I1-I8 on the interface. A digital input can only have one of two states, 0 or 1. Examples Pushbutton Switch Pushed or not pushed Phototransistor Light or dark Reed Switch Magnetic field or no magnetic field
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Digital Inputs Input Images Phototransistor (light sensor) Switch
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Digital Inputs Input Images Phototransistor (light sensor) Switch (pressure sensor) Reed Switch (magnetic sensor)
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RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Digital Inputs Digital Inputs can represent a variety of switch mechanisms, including a pushbutton switch, phototransistor, or reed switch. Digital Inputs connect to I1-I8 on the interface.
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Digital Inputs The Phototransistor (light sensor) has polarity.
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Digital Inputs The Phototransistor (light sensor) has polarity. Notice the red side of the sensor. It plugs into the positive side of the Interface box. Point out that the positive side of the interface box is the outside.
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Text The Text tool is used to display information on the program page.
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Text The Text tool is used to display information on the program page.
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Wait for Input Wait for Input responds to a digital signal change.
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Wait for Input Wait for Input responds to a digital signal change. Notice there are three holes on a switch. One wire always connects to the hole in the middle. The other wire goes in #3 for a normally open circuit, or #2 for a normally closed circuit. Students should have switches that they can look at to see the numbers 1, 2 and 3 on them.
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Wait for Input Wait for Input is simpler and easier than using the
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Wait for Input Wait for Input is simpler and easier than using the Digital Input icon for some applications.
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RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Counter Loop With the Counter Loop, you can execute a specific part of the program several times.
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Counter Loop This Counter Loop allows a light to
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Counter Loop This Counter Loop allows a light to flash on for 2 seconds, then off for 2 seconds. The sequence will occur 10 times before the program ends.
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Analog Branch With the Analog Branch, you can compare
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Analog Branch With the Analog Branch, you can compare the value of an analog input with a fixed number. You can branch to the Yes (Y) or No (N) exit based upon the comparison. Set the condition and enter a comparison value.
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Analog Branch This Analog Branch uses a photocell sensor to determine
RoboPro Gateway To Technology® Unit 2 – Lesson 2.3 – Automated Systems Analog Branch This Analog Branch uses a photocell sensor to determine whether the reading (value of AX) is greater than 800. When it is, the light is turned off and the program ends. The Light function blocks display the analog value on your screen while the program is running.
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