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Instructor: Dr. Wen-Hung Liao 3/7/2017

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1 Instructor: Dr. Wen-Hung Liao 3/7/2017

2 Outline Course Instructor Multimedia Basics
Graphics and Image Data Representation Color in Image and Video Fundamental Concepts in Video Basic of Digital Audio Social Multimedia Computing Readings

3 Multimedia Basics Chapter 3 : Graphics and Image Data Representation
Chapter 4: Color in Image and Video Chapter 5: Fundamental Concepts in Video Chapter 6: Basic of Digital Audio

4 Chapter 5 Fundamental Concepts in Video 5.1 Analog video
5.2 Digital video 5.3 Video display interfaces 5.4 3D Video and TV

5 Chapter 5 Fundamental Concepts in Video 5.1 Analog video
5.2 Digital video 5.3 Video display interfaces 5.4 3D Video and TV

6 Chapter 5: Digital Video
Ultra High Definition TV (UHDTV): 4K UHDTV: 2160P 8K UHDTV: 4320P Aspect ratio is 16:9 Bit-depth can be up to 12 bits Chroma subsampling can be 4:2:0 or 4:2:2. The supported frame rate has been gradually increased to 120 fps.

7 Chapter 5 Video Display Interfaces: Analog

8 Chapter 5 Video Display Interfaces: Digital

9 Chapter 5: 3D Video and TV Monocular cues for 3D Perception Shading
Perspective scaling Relative size Texture gradient Blur gradient Haze Occlusion Motion parallax

10 Chapter 5: 3D Video and TV Binocular cues for 3D Perception: Stereo Vision Middlebury Stereo Datasets

11 Chapter 5 Viewing 3D content with glasses:
3D Movie Using Colored Glasses 3D Movies Using Circularly Polarized Glasses 3D TV with Shutter Glasses

12 Chapter 5 The Vergence-Accommodation Conflict

13 Chapter 5 Autostereoscopic (Glasses-Free) Display Devices

14 Chapter 5: 3D Video and TV Disparity Manipulation in 3D Content Creation 3D-TV content creation: automatic 2D-to-3D video conversion.

15 Chapter 6 Basics of Digital Audio 6.1 Digitization of sound
6.2 MIDI: Music Instrument Digital Interface 6.3 Quantization and transmission of audio

16 The Ponoplayer Can you hear the difference?

17 Spectrogram Praat: doing phonetics by computer

18 Tian, Yonghong, et al. "Social multimedia computing. " Computer 43

19 CHARACTERIZATION OF SOCIAL MULTIMEDIA
Mor Naaman’s definition of social multimedia: an online source of multimedia resources that fosters an environment of significant individual participation and that promotes community curation, discussion and re-use of content.

20 Three Types of Interaction
Content interaction between multimedia Social interaction around multimedia Social interaction captured in multimedia

21 Expanded Definition “multimedia resources and applications designed to be disseminated through social interaction or be used to capture social activity and interaction”

22 Two views of social multimedia computing

23 Related Research Areas

24 Major Application Areas
Online content-sharing services and communities Multimedia communication Social multimedia search Interactive services and entertainment Healthcare Security applications

25 Research Issues


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