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POPULAR POWER Security Issues of Peer-to-Peer Systems
February 14, 2001 O’Reilly Peer-to-Peer Conference Nelson Minar, CTO
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Overview Peer-to-peer security is hard Some old techniques, some new
Example: Popular Power POPULAR POWER
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Standard security concerns
Someone stealing my data Virus infecting my computer Someone impersonating me Someone modifying my data POPULAR POWER
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The Real Problem: the Network
Anna Kournikova VBS/SST-A OnTheFly ILOVEYOU VBS/Loveletter.a Melissa Trinoo Tribe Flood Network Creative Kalamar’s VBS Worm Generator +50,000 more Stacheldraht POPULAR POWER
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Client/Server Security: Understood
Make a secure server Use firewall to restrict access to server Encrypt all communications Authenticate server to client Authenticate client to server (oops) Audit server: logs, tripwires, etc Pray you have no bugs POPULAR POWER
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P2P Security is Harder Each computer is untrusted
Peers don't have trust relationships Capacity for rapid spread of trouble Individuals can cause local damage that spreads Everyone can be running different software Code may be mobile; beware! Decentralization can make auditing difficult Complex systems: hard to understand POPULAR POWER
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Security Tools (not Solutions!)
Encryption Authentication Firewalls Trust and Reputation Sandboxes Frameworks: SSL, Intel’s PTPTL, etc. POPULAR POWER
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Firewalls Good things Bad things Easy to set up
Restrict access to a “white list” of allowed traffic Single point of control Bad things Unsubtle: Block all traffic on port, not application Inflexible: Generally static rulesets Difficult for users inside network to influence Not an Internet-wide security solution POPULAR POWER
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Trust and Reputation Mechanisms
Give entities identities (pseudonymonous) Create reputation sharing mechanism Assign reputations to entities Allow others to retrieve reputations Use reputation to build trust relationships Example: eBay Example: Public key infrastructure Verisign-style certificate hierarchies PGP Web of Trust Peer to Peer / decentralized solutions POPULAR POWER
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Secure Execution Environments
Essential for mobile code systems! Traditional approaches OS-based security Ad-hoc mechanisms (VBS, Javascript, Emacs) Sandboxes Java Virtual Machine Inferno / Dis C# / CLR NSA / VMWare: NetTop POPULAR POWER
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Example Application: Popular Power
Distributed computing Centralized server Untrusted clients Mobile code Must protect four different groups: Our own servers Client computers Customers submitting jobs The Internet itself POPULAR POWER
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Protecting Our Servers
Standard Unix server protection Firewalls Validating all input (Java – no buffer overflows) Auditing servers Offline signature keys POPULAR POWER
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Protecting Client Computers
Threat model: Byzantine failure Malicious code Buggy code Secure execution environment Java sandbox Fine-grained policy model to add privileges Authentication Cryptographic protection on files, communication POPULAR POWER
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Protecting Job Submitters
Theft of intellectual property Obfuscation of code Encryption of data “Shredding” of computation Time to crack vs. value of data Data manipulation – spoofing results Redundant execution + verification Reputations of client computers Running checksums POPULAR POWER
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Protecting the Internet
Distributed denial of service Load testing / quality of service monitoring Malicious attack, or accident in programming Careful authentication of job submission Built-in failsafes in code Built-in failsafes in system Play nice with firewalls Open question? POPULAR POWER
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Conclusion There are lots of good security tools
Peer-to-peer has hard problems Complex decentralized systems are inherently difficult to secure We have an ethical responsibility to create secure systems POPULAR POWER
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