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Critical analysis of six technologies
1) Podcasts 2) Interactive whiteboards 3) Blogs 4) Wikis 5) Virtual Learning Environments 6) M-learning
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Podcasts
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Podcasts Upside Downside portability – mp3 player learner control DIY
‘wrong kind of podcast’ authoring – not for every teacher
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Interactive whiteboards
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Four approaches Approach one Power Point Word CD-ROM Internet
“Always-on Internet” ‘Just-in-time’ teaching
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Approach two
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Approach four - DIY
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Learner response devices
Text to board Voting
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memorable presentations ‘savability’ review ‘heads-up’ precise answer
Benefits memorable presentations ‘savability’ review ‘heads-up’ precise answer
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can encourage teacher-centred classroom
Drawbacks cost issues need to calibrate ‘learning curve’ can encourage teacher-centred classroom
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Web log (log = journal/ship’s diary)
(1) What is a blog? Web log (log = journal/ship’s diary) Hosted separately or on your own site Linear Can be commented on or written by those you allow to do so Visibility Anything else?
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Blogs (Web + log) Student Teacher Class
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Wikis Upside Downside collaborative process writing
‘history’ to see changes not intuitive not everyone wishes for peer correction
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Focus on appropriacy Synchronous Asynchronous Same time same place
Same time different place Different time different place Same place different time Synchronous Asynchronous
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Virtual Learning Environments
Upside Downside information on demand appropriacy e.g. Critical thinking pre /post course tasks time-consuming to learn ‘blended courses’ pleasing no-one Features: Assignments / Chatrooms / Questionnaire /Quizzes / Forum / Glossary / Handouts
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M-learning - definition
“Different meanings in different communities..” “learning that happens when the learner takes advantage of the learning opportunities offered by mobile technologies”.
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Hardware Mobile-phone / Smart-phone iPod / iPod touch / mp3 player
PDA (personal digital assistant) Laptop / Notebook - Netbook Tablet PC / iPad / Samsung Galaxy E-book readers Learner response devices Electronic translator
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Software plus Dictionaries Grammar practice Services ELT material Apps
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Dictionaries - MED
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Range of interpretations Range of hardware Range of software
Issues – 1. Range Range of interpretations Range of hardware Range of software
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Design - screen-size ‘Bite-size’ tasks 3. In-class or on the move?
Issues – 2. Design Design - screen-size ‘Bite-size’ tasks 3. In-class or on the move? 4. Informal or formal?
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Issues: electronic translators
Upside Downside ubiquitous / helpful listening to lectures cross- check bilingual / mono-lingual review – ‘favourites’ / games stop students guess from context restrict fluency mis-used for ‘production’ - writing
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M-learning Upside Downside buzz value Over-reference to ‘apps’
Split – ELT or authentic?
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