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Interprocess Communication (IPC)

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Presentation on theme: "Interprocess Communication (IPC)"— Presentation transcript:

1 Interprocess Communication (IPC)
CS-502 Operating Systems Fall 2006 (Slides include materials from Operating System Concepts, 7th ed., by Silbershatz, Galvin, & Gagne and from Modern Operating Systems, 2nd ed., by Tanenbaum) Assumptions: Graduate level Operating Systems Making Choices about operation systems Why a micro-century? …just about enough time for one concept CS-502 Fall 2006 Inter-process Communication

2 Interprocess Communication
Wide Variety of interprocess communication (IPC) mechanisms – e.g., Pipes & streams Sockets & Messages Remote Procedure Call Shared memory techniques OS dependent Depends on whether the communicating processes share all, part, or none of an address space CS-502 Fall 2006 Inter-process Communication

3 Inter-process Communication
Common IPC mechanisms Shared memory – read/write to shared region E.g., shmget(), shmctl() in Unix Memory mapped files in WinNT/2000 Need critical section management Semaphores – post_s() notifies waiting process Shared memory or not, but semaphores need to be shared Software interrupts - process notified asynchronously signal () Pipes - unidirectional stream communication Message passing - processes send and receive messages Across address spaces Remote procedure call – processes call functions in other address spaces Same or different machines CS-502 Fall 2006 Inter-process Communication

4 Inter-process Communication
Shared Memory Straightforward if processes already share entire address space E.g., threads of one processes E.g., all processes of some operating systems eCos, Pilot Critical section management Semaphores (or equivalent) Monitors (see later) CS-502 Fall 2006 Inter-process Communication

5 Shared Memory (continued)
More difficult if processes inherently have independent address spaces E.g., Unix, Linux, Windows Special mechanisms to share a portion of virtual memory E.g., shmget(), shmctl() in Unix Memory mapped files in Windows XP/2000, Apollo DOMAIN, etc. Very, very hard to program! Need critical section management among processes Pointers are an issue CS-502 Fall 2006 Inter-process Communication

6 IPC – Software Interrupts
Similar to hardware interrupt. Processes interrupt each other Non-process activities interrupt processes Asynchronous! Stops execution then restarts Keyboard driven – e.g. cntl-C An alarm scheduled by the process expires Unix: SIGALRM from alarm() or settimer() resource limit exceeded (disk quota, CPU time...) programming errors: invalid data, divide by zero, etc. CS-502 Fall 2006 Inter-process Communication

7 Software Interrupts (continued)
SendInterrupt(pid, num) Send signal type num to process pid, kill() in Unix (NT doesn’t allow signals to processes) HandleInterrupt(num, handler) type num, use function handler signal() in Unix Use exception handler in WinNT/2000 Typical handlers: ignore terminate (maybe w/core dump) user-defined CS-502 Fall 2006 Inter-process Communication

8 Inter-process Communication
IPC – Pipes A pipe is a unidirectional stream connection between 2 processes i.e., an example of a Producer-Consumer Unix/Linux 2 file descriptors Byte stream Win/NT 1 handle Byte stream and structured (messages) CS-502 Fall 2006 Inter-process Communication

9 Inter-process Communication
IPC – Pipes #include <iostream.h> #include <unistd.h #include <stdlib.h> #define BUFFSIZE 1024 char data[ ] = “whatever” int pipefd[2]; /* file descriptors for pipe ends */ /* NO ERROR CHECKING, ILLUSTRATION ONLY!!!!! */ main() { char sbBuf[BUFFSIZE]; pipe(pipefd); if (fork() > 0 ) { /* parent, read from pipe */ close(pipefd[1]); /* close write end */ read(pipefd[0], sbBuf, BUFFSIZE); /* do something with the data */ } else { close(pipefd[0]); /* close read end */ /* child, write data to pipe */ write(pipefd[1], data, sizeof(DATA)); close(pipefd[1]); exit(0); CS-502 Fall 2006 Inter-process Communication

10 Inter-process Communication
IPC – Message Passing Communicate information from one process to another via:– send(dest, &message) receive(source, &message) Receiver can specify ANY Receiver can choose to block or not Applicable to single- and multi-processor and distributed systems Pre-dates semaphores Does not require shared address spaces! CS-502 Fall 2006 Inter-process Communication

11 Inter-process Communication
IPC – Message Passing send ( ) operation Synchronous Returns after data is sent Blocks if buffer is full Asynchronous Returns as soon as I/O started Done? Explicit check Signal or acknowledgement Blocks if buffer is full (perhaps) receive () operation Returns if there is a message Blocks if not Returns 1st message if there is one Returns indication if no message CS-502 Fall 2006 Inter-process Communication

12 Inter-process Communication
IPC – Message Passing Indirect Communication – mailboxes Messages are sent to a named area – mailbox Processes read messages from the mailbox Mailbox must be created and managed Sender blocks if mailbox is full Enables many-to-many communication Within one machine and among machines MACH (CMU) GEC 4080 (British telephone exchanges) CS-502 Fall 2006 Inter-process Communication

13 Inter-process Communication
Acknowledgements A message back to sender indicating that original message was received correctly May be sent piggy-back on another message Implicit or explicit May be synchronous or asynchronous May be positive or negative CS-502 Fall 2006 Inter-process Communication

14 Message Passing issues
Scrambled messages (checksum) Lost messages (acknowledgements) Lost acknowledgements (sequence no.) Destination unreachable (down, terminates) Mailbox full Naming Authentication Performance (copying, message building) CS-502 Fall 2006 Inter-process Communication

15 Inter-process Communication
Beyond Semaphores Semaphores can help solve many traditional synchronization problems, BUT: Have no direct relationship to the data being controlled Difficult to use correctly; easily misused Global variables Proper usage requires superhuman attention to detail Another approach – use programming language support CS-502 Fall 2006 Inter-process Communication

16 Inter-process Communication
Monitors Programming language construct that supports controlled access to shared data Compiler adds synchronization automatically Enforced at runtime Encapsulates Shared data structures Procedures/functions that operate on the data Synchronization between processes calling those procedures Only one process active inside a monitor at any instant All procedures are part of critical section Hoare, C.A.R., “Monitors: An Operating System Structuring Concept,” Communications of ACM, vol. 17, pp , Oct (.pdf, correction) CS-502 Fall 2006 Inter-process Communication

17 Inter-process Communication
Monitors High-level synchronization allowing safe sharing of an abstract data type among concurrent processes. monitor monitor-name { shared variable declarations procedure body P1 (…) { . . . } procedure body P2 (…) { procedure body Pn (…) { initialization code CS-502 Fall 2006 Inter-process Communication

18 Monitors shared data at most one process in monitor at a time
operations (procedures) CS-502 Fall 2006 Inter-process Communication

19 Inter-process Communication
Monitors Mutual exclusion only one process can be executing inside at any time if a second process tries to enter a monitor procedure, it blocks until the first has relinquished the monitor Once inside a monitor, process may discover it is not able to continue condition variables provided within monitor processes can wait or signal others to continue condition variable can only be accessed from inside monitor wait’ing process relinquishes monitor temporarily CS-502 Fall 2006 Inter-process Communication

20 Inter-process Communication
Monitors To allow a process to wait within the monitor, a condition variable must be declared, as condition x; Condition variable can only be used with the operations wait and signal. The operation wait(x); means that the process invoking this operation is suspended until another process invokes signal(x); The signal operation resumes exactly one suspended process. If no process is suspended, then the signal operation has no effect. CS-502 Fall 2006 Inter-process Communication

21 wait and signal (continued)
When process invokes wait, it relinquishes the monitor lock to allow other processes in. When process invokes signal, the resumed process must reacquire monitor lock before it can proceed (inside the monitor) CS-502 Fall 2006 Inter-process Communication

22 Monitors – Condition Variables
CS-502 Fall 2006 Inter-process Communication

23 Inter-process Communication
Monitors monitor ProducerConsumer { condition full, empty; integer count = 0; /* function prototypes */ void insert(item i); item remove(); } void producer(); void consumer(); void producer() { item i; while (TRUE) { /* produce item i */ ProducerConsumer.insert(i); } void consumer() { i = ProducerConsumer.remove(); /* consume item i */ CS-502 Fall 2006 Inter-process Communication

24 Inter-process Communication
Monitors void insert (item i) { if (count == N) wait(full); /* add item i */ count = count + 1; if (count == 1) then signal(empty); } item remove () { if (count == 0) wait(empty); /* remove item into i */ count = count - 1; if (count == N-1) signal(full); return i; CS-502 Fall 2006 Inter-process Communication

25 Inter-process Communication
Monitors – variations Hoare monitors: signal(c) means run waiting process immediately (and acquires monitor lock) signaler blocks immediately (and releases lock) condition guaranteed to hold when waiter runs Mesa/Pilot monitors: signal(c) means Waiting process is made ready, but signaler continues waiter competes for monitor lock when signaler leaves monitor (or waits) condition is not necessarily true when waiter runs again being woken up is only a hint that something has changed must recheck conditional case CS-502 Fall 2006 Inter-process Communication

26 Inter-process Communication
Monitors (Mesa) void insert (item i) { while (count == N) wait(full); /* add item i */ count = count + 1; if (count == 1) then signal(empty); } item remove () { while (count == 0) wait(empty); /* remove item into i */ count = count - 1; if (count == N-1) signal(full); return i; CS-502 Fall 2006 Inter-process Communication

27 Inter-process Communication
Synchronization Semaphores Easy to add, regardless of programming language Much harder to use correctly Monitors Easier to use and to get it right Must have language support Available in Java See Lampson, B.W., and Redell, D. D., “Experience with Processes and Monitors in Mesa,” Communications of ACM, vol. 23, pp , Feb (.pdf) Redell, D. D. et al. “Pilot: An Operating System for a Personal Computer,” Communications of ACM, vol. 23, pp , Feb (.pdf) CS-502 Fall 2006 Inter-process Communication

28 Inter-process Communication
Remote Procedure Call CS-502 Fall 2006 Inter-process Communication

29 Remote Procedure Call (RPC)
The most common means for communicating among processes of different address spaces Used both by operating systems and by applications NFS is implemented as a set of RPCs DCOM, CORBA, Java RMI, etc., are just RPC systems Fundamental idea: – Server processes export an interface of procedures/functions that can be called by client programs similar to library API, class definitions, etc. Clients make local procedure/function calls As if directly linked with the server process Under the covers, procedure/function call is converted into a message exchange with remote server process CS-502 Fall 2006 Inter-process Communication

30 Inter-process Communication
RPC – Issues How to make the “remote” part of RPC invisible to the programmer? What are semantics of parameter passing? E.g., pass by reference? How to bind (locate & connect) to servers? How to handle heterogeneity? OS, language, architecture, … How to make it go fast? CS-502 Fall 2006 Inter-process Communication

31 Inter-process Communication
RPC Model A server defines the service interface using an interface definition language (IDL) the IDL specifies the names, parameters, and types for all client-callable server procedures example: Sun’s XDR (external data representation) A stub compiler reads the IDL declarations and produces two stub functions for each server function Server-side and client-side Linking:– Server programmer implements the service’s functions and links with the server-side stubs Client programmer implements the client program and links it with client-side stubs Operation:– Stubs manage all of the details of remote communication between client and server CS-502 Fall 2006 Inter-process Communication

32 Inter-process Communication
RPC Stubs A client-side stub is a function that looks to the client as if it were a callable server function I.e., same API as the server’s implementation of the function A server-side stub looks like a caller to the server I.e., like a hunk of code invoking the server function The client program thinks it’s invoking the server but it’s calling into the client-side stub The server program thinks it’s called by the client but it’s really called by the server-side stub The stubs send messages to each other to make the RPC happen transparently (almost!) CS-502 Fall 2006 Inter-process Communication

33 Marshalling Arguments
Marshalling is the packing of function parameters into a message packet the RPC stubs call type-specific functions to marshal or unmarshal the parameters of an RPC Client stub marshals the arguments into a message Server stub unmarshals the arguments and uses them to invoke the service function on return: the server stub marshals return values the client stub unmarshals return values, and returns to the client program CS-502 Fall 2006 Inter-process Communication

34 Inter-process Communication
RPC Binding Binding is the process of connecting the client to the server the server, when it starts up, exports its interface identifies itself to a network name server tells RPC runtime that it is alive and ready to accept calls the client, before issuing any calls, imports the server RPC runtime uses the name server to find the location of the server and establish a connection The import and export operations are explicit in the server and client programs CS-502 Fall 2006 Inter-process Communication

35 Remote Procedure Call is used …
Between processes on different machines E.g., client-server model Between processes on the same machine More structured than simple message passing Between subsystems of an operating system Windows XP (called Local Procedure Call) CS-502 Fall 2006 Inter-process Communication

36 Inter-process Communication
Questions? Next Topic CS-502 Fall 2006 Inter-process Communication


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