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CANDY RUN Get all the candy!!!
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CANDY RUN An endless runner-platform 3D game in which the player handles Honber (Honey Bear) a bear that tries to collect candies while evading candy stealing crows.
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Gameplay(I)
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Gameplay(II) Gameplay similar to Minions Rush and Super Mario World
The player’s score depends on the number of sweets he collects, the distance he travelled and the amount of time it took him to do so. Certain types of candy give you bonuses or powers that increase your speed, make you invisible to enemies etc. The player has to avoid the crows that try to steal sweets from his bag.
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Gameplay(III) The player is always running forward and can also jump or roll. Lot’s of platforms and traps! Falling down means Game Over. Log in with social media to compete against friends. Achievements – *some of them could give discounts to your products*
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USP and Target Audience
An endless runner that includes more classic platformer features than recent popular games(like enemies and falling). Decisions concerning the route. Enemies that lower the player’s score(instead of Health Points) if they collide with him/her. Our target audience -> people from years old(both genders).
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MAXIMUM TEAM STRUCTURE
Maximum 7 People One producer Two game programmers One lead game designer who’s also game author and director One level designer Two 3D artists with one of them also doing 2D art
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Budget and Time For this game the estimated cost is $400.000.
The time needed for the development is 3 months.
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Technology Game Engine: Unity 3D Version 5.2. 1f1
Graphics Software: Blender v.2.74 & Photoshop CS5 Audio Software: Fruity Loops Studio v
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Concept Art
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Sources Candy Wallpaper: https://pixabay.com/p-84472/?no_redirect
Despicable Me Minion Rush: Super Mario Bros Wii: content/uploads/2009/06/new-super-mario-bros-wii-screenshot.jpg Cartoon Crow 3D: 170ca235761cRes200.jpg 3D Cartoon Bear: bear-Stock-Photo.jpg 3D Candy: Manuganu 3D Platform: -nKL Jungle Bear Run: O=h900 Jungle Bear 1: Honey Bear: Mario World Thank You:
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Thank you!
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