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Games graphics Design Fundamentals

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1 Games graphics Design Fundamentals
Statement of Attainment towards a Certificate III in Design Fundamentals (AQF CUA30715) To edit the page contents Maintain the text format by manually typing in the content. Do not copy and paste from other document. If there is the need to copy and paste the text. Use ‘Keep Text Only’ paste option when right-clicked. Avoid moving any element or text box but if you need more space to accommodate the text, please ensure those elements are aligned. To edit the side table Feel free to add/delete the row of the table but please ensure the format of the cell shading – grey and white alternately Important note Do not change format/colour of text or adjust the layout of the flyer without consulting your Communications and Marketing team Finalising the document Make sure all text presented on the page is correct, that includes the disclaimer text at the bottom of the page Finalise this document by ‘Save As’ a PDF The artwork needs to be approved by your Communications and Marketing team before printing/distribution. ADDING CO-PARTNER LOGOS Once you have created your flyer and you need to insert a partner logo (or any other logo) please send this to the Communications and Marketing team in a PNG format, so they can add it for you. Course Information These skills introduce students to the design process, taking an initial design to a finished concept. Students use advanced features of computer applications to produce graphics for environments and characters designed for digital game designs. Students are shown how to design and maintain interactive content within a game environment as well as author interactive sequences to increase the interactivity of the gaming experience. Students are shown the basic elements and principles of design principles to enable the game environments to be aesthetically pleasing and enjoyable to the user. Unit Code Unit Name BSBDES201 Follow a design process ICTICT308 Use advances features of computer applications CUADIG201 Maintain interactive content CUADIG302 Author interactive sequences CUADIG304 Create visual design components CUAACD302 Produce computer-aided drawings TVET COURSE SNAPSHOT Location Nepean - Kingswood Eligibility Year 11 or 12 Duration 1 Year Units 2 Units Work- placement Nil ATAR No To be eligible to receive this qualification you must complete 7 core units & 5 elective units Pathways to Further Study Certificate III in Design Fundamentals Certificate IV in Design Diploma in Screen and Media *Alternate program available for students with disabilities RTO This document is correct at the time of printing Terms and conditions may apply.

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