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5 Chapter Creating and Starting The Venture. 5 Chapter Creating and Starting The Venture.

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Presentation on theme: "5 Chapter Creating and Starting The Venture. 5 Chapter Creating and Starting The Venture."— Presentation transcript:

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2 5 Chapter Creating and Starting The Venture

3 What’s New About The New Venture?
New Knowledge?- Human Genetic Structure New Technology?- How To Modify It New Products?- New Cancer-Suppressing Drugs New Services?– New Tests For Cancer All Of The Above?- New System For Doing Business

4 Unexpected Occurrences Industry/Market Change Knowledge-Based Concepts
Sources of Innovation Source Examples Unexpected Occurrences Success: Apple Computer Failure: Ford Edsel Incongruities Overnight Package Delivery Process Needs Sugar-Free Products, Caffeine-Free Coffee, Microwave Ovens Industry/Market Change Health Care Industry Changing to Home Health Care Demographic Changes Rest Homes/Retirement Centers for Older People Perception Change Exercise (Aerobics) & Growing Concern for Fitness Knowledge-Based Concepts Video Industry: Robotics

5 Impediments to Creativity
Fear & Anxiety Defensiveness Cultural Inhibition

6 Organizational Hindrances To Creativity Process
Stress On Consequence Of Failure Organizational Instability Excessive Rules, Policies, Relationships, & Procedures Highly Centralized Organizational Structure Little Time Allocated To Thinking & Experimenting

7 Barriers To Creative Decision-Making
Searching for one “right” answer Focusing on “being logical” Blindly following rules Constantly being practical Viewing play as frivolous Searching for one “right” answer Focusing on “being logical” Blindly following rules Constantly being practical Viewing play as frivolous Becoming overly specialized Avoiding ambiguity Fear of looking foolish Fearing mistakes & failure Believing that “I’m not creative”

8 Sources Of New Ideas Consumers Existing Products/Services
Distribution Channels Federal Government Research & Development

9 Methods of Generating Ideas
Focus Groups Brainstorming No Criticism Freewheeling Large Quantity Of Ideas Combinations/Improvements Encouraged Problem Inventory Analysis

10 Creative Process Preparation Investigation Transformation Incubation
Illumination Verification Implementation

11 Creative Problem Solving
Brainstorming Reverse Brainstorming Brainwriting Gordon Method Checklist Method Free Association Forced Relationships Collective Notebook Method Attribute Listing Big-Dream Approach Parameter Analysis

12 Invention Process Technology Observation Parameter Analysis
Creative Synthesis Parameter Identification Realization of Invention Market Need Analysis

13 Additional Sources of New Ideas
Opportunity Recognition Product Planning/Development Establish Evaluation Criteria Idea Stage Concept Stage Product Development Stage Test Marketing Stage

14 Determining Need Type of Need Price vs. Performance Features
Timing of Need Competing Ways to Satisfy Need Perceived Benefits/Risks Price vs. Performance Features Market Size & Potential Availability to Customer Funds

15 Determining New Product Value
Cash Outflow Inflow Net Profit Relative Return Compared To Other Investments

16 Sources of Extraordinary Profit
Monopoly Power Consumer Ignorance Cost Leadership Product Differentiation Innovation Speed To Market

17 Breakthrough Innovation Technological Innovation
Stages of Innovation Breakthrough Innovation Technological Innovation UN I Q U E N E S S Ordinary Innovation NUMBER OF EVENTS

18 E-Commerce & Startup E-Commerce Creativity Website
Tracking Customer Information Entrepreneurial Company

19 Checklist for Website Design
Professional Outlook Credibility Functionality Characteristics Speed Ease of Use Customization International Orientation Browser Compatibility


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