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Ch 1 / Sect 3: Civilization
Objective: Examine the indicators of civilization, including writing, labor specialization, cities, technology, trade, and political and cultural institutions.
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Writing Public Social Classes Works Cities Organized Gov’ts
Civilizations Writing Social Classes Organized Gov’ts Cities Complex Religion Art and Architecture Job Specialization Public Works
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Villages Grow into Civilizations
result of Neo/Agr Rev agr led to more organization - more food and larger pop = sedentary life (stay in one place)
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1. Advanced Cities center of trade earliest ones near water source
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2. Organized Central Gov’t
gov’t necessary due to growing pop. - oversee food supply - make laws - protect citizens central control of ALL parts
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3. Complex Religions explain worldly events earliest ones polytheistic
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4. Job Specialization possible due to food surpluses experts at jobs, besides farming - artisans, craftsmen, religious/gov’t officials
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5. Social Classes status w/in civ - more specialized = upper level - jobs anyone could do = lower level
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6. Writing Systems growth of pop info too great to memorize system to collect, organize, and categorize important info - trade - food storage - taxation
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7. Art and Architecture express values - decoration and construction impress visitors
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8. Public Works large products organized by gov’t to benefit civilians organized and protect people - walls for protection - bridges for transportation - irrigation for crops
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Efficiency achieving a goal w/o wasting or using unnecessary resources - time - energy - materials - food different parts of a civ. work together to achieve success
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Writing Public Social Classes Works Cities Organized Gov’ts
Civilizations Writing Social Classes Organized Gov’ts Cities Complex Religion Art and Architecture Job Specialization Public Works
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