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Published byChristine Hampton Modified over 6 years ago
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Careers for Engineers in Pro and Consumer Audio
Tufts University – Music/ES 65 – 2017
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Sound engineers Their skills, what they do, what tools they use:
microphone choice and placement, preamp choice gain staging—making sure signals are sent and recorded at proper levels editing or comping—putting pieces from various takes together replacing—live instruments with sampled ones syncing—MIDI-driven instruments with live tracks mixing—keeping signals audible and out of each other's way by eq and compression effects (DSP)—adding delays, reverb, pitch correction, phasing, tape saturation, etc.
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Producers Their roles/tasks
Old model: record company hires producer to keep band in line. Decides which songs to record and order to record them; organizes sessions; hires arrangers, maybe other musicians to be in sessions; supervises mix; decides sequence on disc. Newer model: band hires producers to help them be organized, to make musical decisions, and/or to act as extra ears, or to give them cachet and entry into higher-visibility markets. Newest model: producer puts his/her own stamp on the record so that it will be accepted as part of his/her oeuvre. Artist contributes raw material for song, vocal, producer does the rest: beats, loops, arrangements, processing.
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Graduate Programs
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Internships & Entry Positions
sonicbids
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DIY
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Entrepreneurship
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Architectural Acoustics
Apprentice/Internships Lou Clark, Matt Azevedo, Fran Manzella Accentech ARUP Graduate Programs RPI Penn State University of Florida Skills
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Transducer Design Speaker manufacturers near Boston: Next Steps EAW
Bose Genelec Next Steps Graduate Programs Mechanical Engineering, Acoustics Internships
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Analog System Design The hardest part is the power supply…
ICs Preamp Kits Jobs in transducer and analog design Fishman Earthworks THAT, Analog Devices Crowely & Tripp
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Software Development WILL PIRKLE
Designing Audio Effects Plug-ins in C++ Designing Instrument Plug-ins in C++ JOHN STRAWN Digital Audio Signal Processing; An Anthology JULIUS O. SMITH
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Audiology Vanderbilt University University of Iowa UNC Chapel Hill
University of Maryland UMass Amherst APPS PEOPLE APPS
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Studio and Live Music Film Theater Touring Positions Tour Shops
Studio Positions
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A/V Integration and Design
Music Film Theater
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And there’s more… Composition recording film/TV commercials Web (Flash) libraries Games: loops, layers, transitions Sound design film/TV/Web Theater Orchestrating/arranging Assisting composers, esp. film/TV Assisting studios, producers, artists Music direction and playing for artists, theater Audio engineering Studio Books on tape/Podcasts Audio for visuals Broadcast production Music programming Algorithms for streaming services Formatting and conforming audio for Web (Flash, etc.) Ringtones Games: translation of music>MIDI and vice versa (Guitar Hero) System design & installation Studios, project/home studios Advertising agencies Web developers Game developers Broadcasters Theatres, cinemas Houses of Worship Industrial (PA, background music)
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System design & installation Studios, project/home studios Advertising agencies Web developers Game developers Broadcasters Theatres, cinemas Houses of Worship Industrial (PA, background music) Product design Software synths Plug-ins Sequencers and performance programs Hardware controllers Pro and consumer audio hardware Toys Tech support Concert crew Theater Radio/TV/cable/Webcast Software companies (sequencers, instruments, plug-ins) Hardware (instruments, audio components, computers) Tech writing, documentation Sales & marketing inside, retail Education
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