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Recycle Rush Scoring Analysis

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Presentation on theme: "Recycle Rush Scoring Analysis"— Presentation transcript:

1 Recycle Rush Scoring Analysis
FIRST Team 20 – The Rocketeers

2 Assumptions The times used for this analysis were found by human simulations of robot tasks for this game; they are likely on the lower side of accurate We have assumed that there is only one highly competitive robot contributing to the score, with the other two on the alliance doing nothing We have not analyzed auto due the high degree of reliance on alliance partners This analysis may change depending on how the GCD chooses to handle “The Noodle Agreement” This analysis is intended to highlight scoring maximum differences using different strategies, not serve as a prediction for average match scores

3 Task Times (seconds) Get tote from step (3) Score container (4)
* Assumes totes are within easy reach and the stack is built from the bottom Get tote from step (3) Pick up tote (2) Get container (3) HP put litter in container (8) Push litter to landfill (5) Stack 2 (3)* Stack 3 (6)* Stack 4 (9)* Stack 5 (12)* Stack 6 (15)* Line up to pick up (3) Score container (4) Drive to far platform with, without totes (4,8) Line up and place tote (4) Line up and place stack (6) Place tote on step (3) HP stack 2 (7) Robot score litter (15) Reorient tote (8) Reorient container (8) HP put tote on field (2)

4 Point Breakdown All credit to Team 237:

5 Tasks for building and scoring a stack from the landfill
* Assumes totes are within easy reach and the stack is built from the bottom Get tote from step (3) Pick up tote (2) Get container (3) HP put litter in container (8) Push litter to landfill (5) Stack 2 (3)* Stack 3 (6)* Stack 4 (9)* Stack 5 (12)* Stack 6 (15)* Line up to pick up (3) Score container (4) Drive to far platform with, without totes (4,8) Line up and place tote (4) Line up and place stack (6) Place tote on step (3) HP stack 2 (7) Robot score litter (15) Reorient tote (8) Reorient container (8) HP put tote on field (2)

6 From Landfill Action Time (s) Points # in Match Pts/Match
Extra Time (s) Stack 2 27 4 5 20 +container 34 2 3 36 33 +litter 42 18 54 9 Stack 3 35 6 30 50 24 48 Stack 4 43 8 58 60 19 Stack 5 51 10 66 72 Stack 6 59 12 17 74 1 61

7 Tasks for building and scoring a stack from the feeder station
* Assumes totes are within easy reach and the stack is built from the bottom Get tote from step (3) Pick up tote (2) Get container (3) HP put litter in container (8) Push litter to landfill (5) Stack 2 (3)* Stack 3 (6)* Stack 4 (9)* Stack 5 (12)* Stack 6 (15)* Line up to pick up (3) Score container (4) Drive to far platform with, without totes (4,8) Line up and place tote (4) Line up and place stack (6) Place tote on step (3) HP stack 2 (7) Robot score litter (15) Reorient tote (8) Reorient container (8) HP put tote on field (2)

8 From Feeder Station Action Time (s) Points # in Match Pts/Match
Extra Time (s) Stack 2 21 4 6 24 9 +container 28 12 48 23 +litter 36 18 3 54 27 Stack 3 26 5 30 33 72 41 Stack 4 31 8 32 11 38 46 2 60 43 Stack 5 10 90 51 Stack 6 39 56 42 84

9 Things to note Loading from the feeder station is much faster, and as such yields more points Extra time can be used to build smaller stacks or go for co- op (depending on the amount extra) Containers are required for the highest scores It appears to be possible for one robot to use up all three uncontested containers by itself Litter is nice to have, but not critical for scoring high


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