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UMBC Game Developer’s Club

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Presentation on theme: "UMBC Game Developer’s Club"— Presentation transcript:

1 UMBC Game Developer’s Club
9/19/2012

2 Project Selection Game Jam:
What: A 48 hour marathon of rapid game development. When: Friday, September 16th, 1 pm to Sunday, September 18th, 1 pm. Where: ENGR 005A (here) Our projects for the year will be selected from the prototypes made at the jam.

3 Game Idea Presentation:
People who have proposed ideas will come up and present them. Each person will be given 2-3 minutes to present their idea. Some helpful things to mention: What are the key elements of the game? What is the scope of the game? How much do we need to accomplish at the game jam? What engine will you be using for the game jam?

4 Game Ideas: 2D: Office Olympics Battle Crowns Bang Bang Health Scare Wandering Confusion Cosmic Cards ROMAP TinkerTrap Runaway RPG 3D: Quantum Gene Coward Infectum Minion Scape Somber Night

5 Things To Note: By the end of tonight there will be discussions up in the myUMBC group for each idea. Join the group if you haven’t. Start talking about the ideas. Get the tools you need to work on the project that you want to work on. We’ll be doing another Friday lunch before the jam.


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