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CS 577b Software Engineering II -- Introduction

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1 CS 577b Software Engineering II -- Introduction
8 September 2018 Technical Debt CS 577 Software Engineering Barry Boehm Supannika Koolmanojwong © USC Center for Software Engineering

2 What are the cost of a software?
Think about the whole life cycle

3 Total cost of ownership
a financial estimate whose purpose is to help consumers and enterprise managers determine direct and indirect costs of a product or system. including the costs to research, develop, acquire, own, operate, maintain, and dispose of a system

4 Potential total cost of ownership
Computer hardware and programs Operation expenses Long term expenses HW and SW Network Server Workstation Installation & integration Purchasing research Warranties and licenses License tracking - compliance Migration expenses Risks: susceptibility to vulnerabilities, availability of upgrades, patches and future licensing policies, etc. Infrastructure Electricity Testing costs Downtime, outage and failure expenses Diminished performance Security (including breaches, loss of reputation, recovery & prevention) Backup and recovery process Technology training Audit Insurance IT personnel Replacement Future upgrade or scalability expenses Decommissioning

5 Relative* Total Ownership Cost (TOC) For single system life cycle (TOC-SS)
~5% architecture investment ~5% architecture investment ~25% architecture investment * Cumulative architecting and rework effort relative to initial development effort

6 Technical Debt Code Debt Deficit programming Software Decay CodeSmell
coined by Ward Cunningham Design Debt Technical Inflation

7 Examples of Technical Debt

8 What is Technical Debt? "Shipping first time code is like going into debt. A little debt speeds development so long as it is paid back promptly with a rewrite... The danger occurs when the debt is not repaid. Every minute spent on not-quite-right code counts as interest on that debt. Entire engineering organizations can be brought to a stand-still under the debt load of an unconsolidated implementation, object-oriented or otherwise.” — Ward Cunningham, 1992

9 Outline Examples of technical debt situations
Major causes of technical debt Ways to identify technical debt Ways to address and avoid technical debt

10 Technical Debt Example 1
“I don’t know what happened, I just changed one line” “We can’t upgrade, It will break” “We can’t upgrade the code, we don’t have time” “We can’t upgrade the code, no one understands it” “Just put in the comment XXX, we will do it later” “Just put in the TODO comment”

11 Technical Debt Example 2 Wrong architecture or NDI choices
Lack of needed scalability, reliability, performance Incompatible Non-Developmental Items (NDI) Architectural style clashes cause crashes You don’t find out until too late (operations phase) No choice but to start again or rewrite big chunk to keep it working Read more: 

12 Technical Debt Example 3 Error-prone code
“ .. If I change X, it is going to break Y, I think ..” “ Don’t touch that code, last time we did, we spent a week fixing it…” 20% of the code where 80% of bugs are found Hard to understand Dangerous to change because done poorly one in the first place Not rewriting this code is one of the most expensive mistakes that developers make Read more: 

13 Technical Debt Example 4 Not easily tested
“ .. I thought we had a test for that ..” Don’t have good automated tests Tests keep falling apart when you change the code Testing costs tend to go up over time as you write more code Read more: 

14 Technical Debt Example 4 Code that mysteriously works
Nobody is sure how or why Might be written by the geek who left the company If nobody on the team understands it, it’s a time bomb Read more: 

15 Technical Debt: More Examples
Forward and backward compatibility Short term debt Duplicate, copy-and-paste code How many ? Trackable ? Hard coding Out of date documentation “We just lost the drive, where are the backups?” If nobody is using it, get rid of it. If people are using it, why isn’t it up to date? Read more: 

16 Development Cost(Perfect World)
% Effort per Phase Analysis Design Implementation Test Integration

17 Classification of Defects
Analysis Design Implementation Test Integration Defect Insertion Defect detection & Removal Defects Typical Defect Profiles Implementation Defects

18 Development Cost(Real World)
% Effort per Phase Analysis Design Implementation Test Integration

19 Development Cost % Effort per Phase Analysis Design Implementation
Test Integration Real world Perfect World

20 Development Cost % Effort per Phase
Technical Debt? Technical Debt? % Effort per Phase Technical Debt? Not enough information in this diagram to determine whether these are technical debt. The dip in the middle could represent technical debt from trying to move things along, but paying for it in integration and test. Technical Debt? Analysis Design Implementation Test Integration Real world Perfect World

21 Development Cost % Effort per Phase Technical Debt? Technical Debt?
Analysis Design Implementation Test Integration Real world Perfect World

22 COTS Integration % Effort per Phase
This one shows that a decision must have been made that there was no real need to perform the System Definition activities. This represents Technical Debt. Technical Debt? Analysis Design Implementation Test Integration Real world Perfect World

23 Outline Examples of technical debt situations
Major causes of technical debt Ways to identify technical debt Ways to address and avoid technical debt

24 Major Causes of Technical Debt
Conspiracy of Optimism Neglect of ICSM Principles Stakeholder value-based guidance Incremental commitment and accountability Concurrent system engineering Evidence and risk-driven decisions Business pressures Easiest-first; neglecting rainy day use cases Delayed Refactoring

25 The Conspiracy of Optimism and The Cone of Uncertainty
Copyright © USC-CSSE October 16, 2012

26 Assumption of Stability vs
Assumption of Stability vs. Rapid Change – Need evolutionary/incremental vs. one-shot development Uncertainties in competition, technology, organizations, mission priorities There is Another Cone of Uncertainty: Shorter increments are better Uncertainties in competition and technology evolution and changes in organizations and mission priorities, can wreak havoc with the best of system development programs. In addition, the longer the development cycle, the more likely it will be that several of these uncertainties or changes will occur and make the originally-defined system obsolete. Therefore, planning to develop a system using short increments helps to ensure that early, high priority capabilities can be developed and fielded and changes can be more easily accommodated in future increments. Copyright © USC-CSSE October 16, 2012

27 Major Causes of Technical Debt
Conspiracy of Optimism Neglect of ICSM Principles Stakeholder value-based guidance Incremental commitment and accountability Concurrent system engineering Evidence and risk-driven decisions Business pressures Easiest-first; neglecting rainy day use cases Delayed Refactoring

28 http://pkruchten. files. wordpress

29 Cost Growth of Delaying Rework
06/25/07 ©USC-CSSE

30 Outline Examples of technical debt situations
Major causes of technical debt Ways to identify technical debt Ways to address and avoid technical debt

31 Ways to Identify Technical Debt
Top 10 inhibitors Not addressing major causes of technical debt Cost, schedule overrruns Neglected stakeholders Lack of feasibility evidence Delayed refactoring Neglecting rainy day use cases Technical debt tools: SONAR, CAST, SQALE

32 Sonar Mainly manage the software quality
SQALE – Software Quality Assessment based on Lifecycle Expectations

33 Nemo - An open source tool – by sonar http://nemo.sonarqube.org

34 Sonar tool Bad Distribution of Complexity Duplications

35 Sonar tool Lack of Unit Tests No Coding Standards

36 Sonar tool Not Enough or Too Many Comments (time consuming maintenance) Documented complex or not straightforward pieces of code Readable unit tests scenarios that will help the developers understand the code Documented API that will help external developers understand how to use those API Respect of coding standard such as naming conventions Potential Bugs

37 Top 10 enablers – Similarities causes of technical debt
A New Single System An Existing Single System A System of Systems Requirements Volatility Lack of Interoperability Unprecedentedness High numbers of external interfaces Lack of / incompatible standard & protocol Delayed authority to proceed/start with fixed milestone Infeasible schedule/staffing profile Vague Requirements Lack of Domain Experience Embedded poor quality software Technology Volatility Conflicting Stakeholders Inability to test across systems Under average people / Personnel Capability Technical debt Technology Immaturity Interoperability / compatibility

38 Top 10 enabler– Differences
A New Single System An Existing Single System A System of Systems Requirements Volatility Lack of Interoperability Unprecedentedness High numbers of external interfaces Lack of / incompatible standard & protocol Delayed authority to proceed/start with fixed milestone Infeasible schedule/staffing profile Vague Requirements Lack of Domain Experience Embedded poor quality software Technology Volatility Conflicting Stakeholders Inability to test across systems Under average people / Personnel Capability Technical debt Technology Immaturity Interoperability / compatibility

39 Technical Debt Sources, Cost: SONAR
(in man days) cost_to_fix_duplications +  cost_to_fix_violations +  cost_to_comment_public_API +  cost_to_fix_uncovered_complexity +  cost_to_bring_complexity_below_threshold +  cost_to_cut_cycles_at_package_level Average $3.61 to $5.42 per line of code.

40 Technical Debt Observations “Agile Project Management”, Jim Highsmith, second edition

41 Outline Examples of technical debt situations
Major causes of technical debt Ways to identify technical debt Ways to address and avoid technical debt

42 Fixing technical debt Big Bang Dedicated Team Boy Scout
no new features for a year? Really?  spend some time cleaning up the mess Good ? Dedicated Team Have another team dedicated Good ? 80/20 rule ? Boy Scout remove technical debt little and often If no tests, add some. If poor test, improve them. If bad code, refactor it The boy scout rule – leave the camp cleaner than you found it

43 Ways to Address and Avoid Technical Debt
Top 10 enablers Following ICSM Principles Stakeholder value-based guidance Incremental commitment and accountability Concurrent system engineering Evidence and risk-driven decisions Use technical debt tools: SONAR, CAST, SQALE

44 Top 10 Inhibitors- Similarities Help mitigating technical debt
A New Single System An Existing Single System A System of Systems Rapid Prototyping Target hardware lab / test like you fly & simulation Customer /tech requirements flexibility Incremental test and feedback Incremental Delivery & feedback Flexible / Tailorable rules Agile/lean approach Common standard and protocol Decision making authority Reusing assets Best people / personnel capability Common standard, interface Tools and automation Less context switching when doing multiple projects Domain knowledge Best people / Personnel Capability Understanding of the existing system and interfaces Team cohesion

45 Top 10 Enablers – Differences Help mitigating technical debt
A New Single System An Existing Single System A System of Systems Rapid Prototyping Target hardware lab / test like you fly & simulation Customer /tech requirements flexibility Incremental test and feedback Incremental Delivery & feedback Flexible / Tailorable rules Agile/lean approach Common standard and protocol Decision making authority Reusing assets Best people / personnel capability Common standard, interface Tools and automation Less context switching when doing multiple projects Domain knowledge Best people / Personnel Capability Understanding of the existing system and interfaces Team cohesion

46 Addressing Enablers and Inhibitors
Best people Under average people Decision making authority Lack of decision making authority Team Cohesion Conflicting stakeholders Incremental Test and Feedback Inability to test across systems

47 The Bottom Line Technical debt often a good practice
Meeting market windows Prototyping to determine user needs, satisfaction Short-term fixes, targets of opportunity But needs pay-down later To avoid mounting debt and interest Need balanced investment in fixes, new features

48 FCR ARB Post all materials to your team website before your presentation All team members must be available Don’t forget to dry run Print out 2 copies of your presentation for your clients (2 slides per page) Check EC-17 for more info No class on 10/12, 10/14, and 10/16 Mon 10/12 Wed 10/14 Fri 10/16 Mon 10/19 12:30 pm – 1:50 pm Team 06 2:00 PM - 3:20 PM Team 04 3:30 PM - 4:50 PM Team 05 Team 07 5:00 PM - 6:20 PM Team 02 Team 03 Team 01 (5:30PM)

49 References

50 Technical Debt Cost Estimation
Principal = Repair Effort Interest = Maintenance Effort [Nugroho et al 2011] [Curtis et al 2012] Debt (in man days) cost_to_fix_duplications +  cost_to_fix_violations +  cost_to_comment_public_API +  cost_to_fix_uncovered_complexity +  cost_to_bring_complexity_below_threshold +  cost_to_cut_cycles_at_package_level Ref: Nugroho et al 2011, An Empirical Model of Technical Debt and Interest, MTD 2011 Ref: Curtis e al 2011, Estimating the Principal of an Application's Technical Debt. IEEE Software

51 No sample less than 10KSLOC
700 applications 158 organizations 357 MLOC No sample less than 10KSLOC Conservative - Assume all violations would be fixed within one hour Weighted - varied the hours needed for fixing within each severity category, More realistic - based on data observed in several IT organizations. Ref: Curtis e al 2011, Estimating the Principal of an Application's Technical Debt. IEEE Software

52 Average Technical Debt per LOC = $3.61
Ref: Curtis e al 2011, Estimating the Principal of an Application's Technical Debt. IEEE Software

53 Ref: Curtis e al 2011, Estimating the Principal of an Application's Technical Debt. IEEE Software

54 Technical Debt within each technology

55 Sonar Mainly manage the software quality
SQALE – Software Quality Assessment based on Lifecycle Expectations

56 Nemo - An open source tool – by sonar http://nemo.sonarqube.org

57 Sonar – SQALE plug-in http://www. sonarsource

58 Developers’ 7 Deadly Sins
Bad Distribution of Complexity Duplications Lack of Unit Tests No Coding Standards Not Enough or Too Many Comments Potential Bugs Spaghetti Design

59 Developers’ 7 Deadly Sins
Bad Distribution of Complexity Duplications

60 Developers’ 7 Deadly Sins
Lack of Unit Tests No Coding Standards

61 Developers’ 7 Deadly Sins
Not Enough or Too Many Comments (time consuming maintenance) Documented complex or not straightforward pieces of code Readable unit tests scenarios that will help the developers understand the code Documented API that will help external developers understand how to use those API Respect of coding standard such as naming conventions Potential Bugs

62 Developers’ 7 Deadly Sins
Spaghetti Design Hunting for cycles Checking your own architecture rules Managing your libraries Checking the single responsibility principle with LCOM4 (Lack of Cohesion of Methods) RFC (Response for Class) – checking coupling (complexity of class in terms of method calls)

63 x = = x

64 In-Class 5 From your team project Be Specific
Identify 1 technical debt that your team has What is the enabler of this technical debt? How do you plan to mitigate this technical debt? Be Specific Individual work, do not discuss with others Off-campus : Due Monday Oct 12. D2L


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