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Gamify your route to live

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Presentation on theme: "Gamify your route to live"— Presentation transcript:

1 Gamify your route to live
@stephenmounsey

2 Level 1 - Fun Is anybody's work trying to make their environment more fun? Why are they doing that?

3 Level 2 - Gamification Gamification is the application of game-design elements and game principles in non-game context Wikipedia Gamification is the concept of applying game mechanics and game design techniques to engage and motivate people to achieve their goals. Gartner Points Badges Leaderboards

4 Gamification

5

6 Level 2 (Boss) - Examples
Strava Education Map my run Story points Customer services Nectar points Air miles

7 Level 3 – My Story Environment Problems Stability Performance
Speed of provisioning Reliability Queues forming High tenancy – ball of mud

8 Lead changing environment behaviours
Environments Scrum focused around usage of environments and queues Measured queues and switching options Lack of collaboration and knowledge sharing Boring stand up

9 Badges Testing - pyramid, exploratory testing sessions, performance testing, performance monitoring Easy to get to start with harder guidelines for some badges based around specific behaviours Exploratory testing Code Reviews

10 Badges Tooling – Source control, CI Jenkins
Easy to get to start with harder guidelines for some badges based around specific behaviours Exploratory testing Code Reviews

11 Badges Deployment – one click, octopus, blue/green, Drift
Easy to get to start with harder guidelines for some badges based around specific behaviours Exploratory testing Code Reviews

12 Badges Environments – Self service, No live data, Tear down and recreate Easy to get to start with harder guidelines for some badges based around specific behaviours Exploratory testing Code Reviews

13 Badges Process – Code reviews, Walking skeleton, Presenter
Easy to get to start with harder guidelines for some badges based around specific behaviours Exploratory testing Code Reviews

14 Other Change Patterns Do food Change the name Meta communities formed
Current vs Desired

15 3 Slides Why, purpose, the mission Now, Current Route to Live
Future, Where we want to go Questions Where are you now, and don’t lie? Where do you want to be?

16 Results Knowledge Sharing Cross Polination over standardisation
Meta communities Behaviour change Sense of the possible

17 Level 4 – Games for Learning
Yes and/No because Red Ball Photo Dysfunctional Scrum Agile coin flip game Dev Ops Ball Game Games for learning

18 Level 5 - Summary Fun/games for learning/ gamification
Other change patterns are available Gamification - Gamification is the application of game-design elements and game principles in non-game contexts Points, Badges, Leaderboards


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