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The Time Harmonix Made a Non-Music Game

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Presentation on theme: "The Time Harmonix Made a Non-Music Game"— Presentation transcript:

1 The Time Harmonix Made a Non-Music Game
“Our most challenging development experience” The Time Harmonix Made a Non-Music Game Eric Malafeew Director of Engineering

2 Rock Band Karaoke Revolution Guitar Hero Dance Central The Beatles Frequency Amplitude

3 Race by land, air, or rail Camera-only input! Big world physics Avateered character (Dynamic orchestration) Released in 2004

4

5 Instancing and Culling
Object Scripting Collision Detection Level Builder Physics NEW ENGINE TECH AI Background Loading Could reuse basic rendering and character animation and OS from KR Dynamic Camera Instancing and Culling

6 IMAGE PROCESSING Wrist bands Pattern Recognition Camera FOV
Background subtraction Interframe differencing Pattern Recognition Adaptive search IMAGE PROCESSING Wrist bands Steering, tricks, acceleration/braking, jumps/ducks, grabbing targets, flying Lighting Conditions Background noise Camera FOV

7 PLAYER CONTROL Steering Fly Tricks Jump/Duck Recentering Grab Targets
Gas/Brake/Slide Steering Tricks UI Fly PLAYER CONTROL Jump/Duck No Visual Feedback Grab Targets Recentering Hands off-screen

8 Artists aren’t designers
Camera lag Slower than gamepad Overlapped race modes LEVEL DESIGN U cross-sections Artists aren’t designers Curvy not angled

9 PERFORMANCE 300 Mhz 60 fps 32 MB Long Visuals Camera Overhead
Dense Worlds PERFORMANCE Unconstrained Travel Camera Overhead Other Racers

10 Lulled by internal adeptness
Difficult repros Lots of room Physical skill TESTING Don’t use gamepad Perfect lighting Lulled by internal adeptness

11 SCHEDULING 18 people (5 coders)
One year of development 18 people (5 coders) SCHEDULING First time we had other projects in parallel

12 LEGACY First game to profit Lasting engine buildout
Best seller before Guitar Hero First game to profit LEGACY Deep foray into camera control Lasting engine buildout Strengthened our approach to “alternate controllers”


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