Download presentation
Presentation is loading. Please wait.
1
Teaching Appropriate Behavior
2
Eight Steps to Promote Behavior Changes
Identify problem behavior Measure the problem behavior Develop a hypothesis as to the purpose of the behavior Choose an appropriate replacement behavior Identify the current stage of learning Determine the level of support Track the new behavior Fade assistance
3
1. Identify the Problem Behavior
Specifically define the problem behavior Any adult who knows the definition of the behavior could spot the behavior in the classroom Only change one behavior at a time Examples: Stay in seat during circle time Raise hand before speaking Not push or hit others Complete his/her assignments
4
2. Measure the Problem Behavior
Find out when, where, and how often the problem behavior occurs Information used to choose an appropriate behavior management strategy How to measure behavior: Frequency count Duration recording A-B-C Model
5
2. Measure the Problem Behavior
Frequency Count Behaviors that have a distinct beginning and ending Count the number of times the behavior occurs within a given time period Examples: Number of times out of seat during math Number of questions answered in 10 minutes Number of times student asks for help during independent work time
6
2. Measure the Problem Behavior
Duration Recording Behaviors that go on over periods of time Stopwatch or timer to measure how long the behavior occurs within a given time period Examples: Total amount of time out of seat during math Length of time working before student takes a break Length of time student works independently without help
7
2. Measure the Problem Behavior
A-B-C Model Antecedents – Behavior – Consequences Helps us understand why a child is behaving in a certain way & identify possible triggers Example: Teacher says “John, sit down.” – John screams – teacher says “No screaming” and takes John to time-out
8
3. Develop a Hypothesis as to the Purpose of the Behavior
Ask yourself: What is the outcome when he/she demonstrates this behavior? 2 basic outcomes To gain something To avoid something
9
3. Develop a Hypothesis as to the Purpose of the Behavior
Examples of gain something: Social attention: when the behavior gains peer or teacher attention towards the students Ex: talking to peers during independent work time Tangible: when the behavior results in access to preferred events or material Ex: taking others’ materials Sensory: behavior provides auditory, visual or tactile stimulation Ex: tapping on the desk while working or body rocking
10
3. Develop a Hypothesis as to the Purpose of the Behavior
Examples of avoidance: Intentionally breaking class rules to be sent to time-out Asking to go to the nurse during math each day Talking out during a test in order to be sent to the principal’s office
11
4. Choose an Appropriate Replacement Behavior
Observe appropriate behaviors shown by typical children in the same environment The appropriate behavior may be an alternative behavior or more appropriate level for the problem behavior
12
4. Choose an Appropriate Replacement Behavior
Alternative Behavior Ask yourself: what could he/she do instead of performing the problem behavior Examples of alternative behaviors: Asking for toy instead of grabbing it Raising hand instead of calling out Asking for help instead of not completing work
13
4. Choose an Appropriate Replacement Behavior
Appropriate Level Ask yourself: Would the problem behavior be appropriate if performed at a different level? Examples of appropriate levels: Speaking loudly enough for the teacher to hear Asking for help only when help is really needed Completing work at a moderate pace without rushing or taking too much time to complete
14
5. Identify the Current Stage of Learning
A student may not demonstrate an appropriate behavior if he/she doesn’t know how Stages of Learning Acquisition: learning the new skill Teach w/ examples and error correction Fluency: using the selected skill faster or better Decrease prompts and assistance Maintenance: using the selected skill routinely Practice skill independently Generalization: using the selected skill in different places whenever needed Practice skill with different people, materials, or locations
15
6. Determine the Level of Support
Types of support Prompts Ex: tracing letters Error correction Stop the lesson, review the skill, then provide additional practice opportunities Reinforcement Providing praise, privileges or small rewards
16
7. Track the New Behavior Token Economy
A list of target behaviors to be reinforced Incentives such as tokens or points that the student receives for producing the targeted behaviors A menu of items/activities that student can exchange for the tokens or points they have earned Ex: “treasure box”
17
Six Steps for Implementing a Token Economy
Selection of tokens Identification of the target behaviors or rules Selection of the backup reinforces 50 tokens will earn computer time Establishment of the ratio of exchange Completing an assignment in time will earn 5 tokens Writing procedures for when and how tokens will be dispensed and exchanged Trying the system and monitoring its impact
18
8. Fade Assistance Knowing when to decrease support
Moves student toward goal of performing the replacement behavior independently Decreasing the level of support by: Extend amount of time or number of activities to be completed before delivering reinforcement Use token economy to delay rewards
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.