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Overview of Graphics Systems

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Presentation on theme: "Overview of Graphics Systems"— Presentation transcript:

1 Overview of Graphics Systems
Part I

2 Type of Video Display Cathode-Ray Tubes (CRTs) Flat-Panel Displays TV
RGB Monitor Oscilloscope Flat-Panel Displays PDA Handphone Laptop Calculator Digital Watch

3 CRT Electrons are fired from a filament, focused, accelerated, then deflected to a point on the phosphor coating on the inside of the display screen.

4 Random-Scan CRT Electron beam is scanned along each line segment.
Capable of displaying continuous lines and very high resolution curves. High-end displays capable of 100k lines per refresh.

5 Random-Scan CRT (cont.)
Advantages: Excellent for line drawings Generally high resolution Disadvantages: Cannot display realistic shaded images Not capable of color Example: Oscilloscopes

6 Raster-Scan CRT Electron beam is scanned from left-to-right, top-to-bottom. Beam retraces to top-left after reaching bottom-right (vertical retrace). Capable of displaying continuous range of intensities at discrete positions. High-end displays capable of 4k x 120 Hz

7 Raster-Scan CRT (cont.)
3 electron guns are used, one for each color. The gun are aimed through a mask and onto colored phosphors. Colored phosphors are arranged in RGB triples. Dot (delta) – RGB monitors Stripes (inline) – TVs, Sony Trinitron

8 Raster-Scan CRT (cont.)
Advantages: Excellent for varying intensity Can display shaded images Color Disadvantages: “Jaggies” Example: TVs

9 Liquid-Crystal Display (LCD)

10 Plasma-Panel Display

11 LCD vs. Plasma Price? Size? Viewing angle? Burn-In Effect?
Watching Motion? Pixel? Life Span? Color? Brightness?

12 Virtual Reality Devices
Head-Mounted Display (HMD) Stereoscopic Glass


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