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Projectile motion
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Equations Projectile motion:
The x-component equations depend on the x component of velocity, and the time. The y-component equations depend on the initial y component of velocity, gravity, and the time.
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Projectile motion A projectile is an object in motion that is only affected by gravity. Projectiles travel in trajectories: smooth curved paths that take the shape of a parabola.
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Projectile motion The range of a projectile is the total distance it travels before reaching the ground. Can you identify the range in the picture below?
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Projectile motion Range
The range is the total distance traveled along the x-axis. It equals x. Range
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Motion in the x and y directions
This figure shows the position of a projectile at equal time intervals. What do you notice about the motion in the x direction? y x
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Motion in the x and y directions
This figure shows the position of a projectile at equal time intervals. What do you notice about the motion in the x direction? The x-velocity is ________. y x
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Motion in the x and y directions
This figure shows the position of a projectile at equal time intervals. What do you notice about the motion in the x direction? The x-velocity is constant. In the y direction? y x
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Motion in the x and y directions
This figure shows the position of a projectile at equal time intervals. What do you notice about the motion in the x direction? The x-velocity is constant. In the y direction? The y-velocity changes. It slows down, then speeds up. y x
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Equations for projectile motion
Because horizontal and vertical are independant, there are two separate sets of equations for modeling projectile motion: one set for the x axis one set for the y axis
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Equations for projectile motion
With x0 = 0 and ax = 0, the x-axis equations are: Notice that vx is constant. The projectile never speeds up or slows down in the x direction!
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Equations for projectile motion
With x0 = 0 and ax = 0, the x-axis equations are: Notice that vx is constant. The projectile never speeds up or slows down in the x direction! With y0 = 0 and ay = -g, the y-axis equations are: These are just the equations for motion with constant acceleration, with a = g.
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Understanding the subscripts
Splitting the motion into two sets of equations creates a lot of subscripts. The subscript “y” or “x” tells you that the quantity relates to motion in the y or x direction. For example: vy is the object’s velocity in the y direction.
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Understanding the subscripts
Splitting the motion into two sets of equations creates a lot of subscripts. The subscript of “0” tells you that this quantity is the starting value at t = 0 seconds. For example: vy0 is the object’s velocity in the y direction at t = 0 s.
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Projectile motion equations
Take another look at this set of equations. x-axis equations: y-axis equations: What variable do you see on BOTH the x-axis and y-axis?
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Projectile motion equations
Take another look at this set of equations. x-axis equations: y-axis equations: What variable do you see on BOTH the x-axis and y-axis? t t t t Time, t : motion in the x and y directions happens simultaneously! Time is often the key to solving projectile motion problems.
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Projectiles Launched at an Angle
A soccer ball kicked off the ground is also a projectile, but it starts with an initial velocity that has both vertical and horizontal components. *The launch angle determines how the initial velocity divides between vertical (y) and horizontal (x) directions.
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Steep Angle A ball launched at a steep angle will have a large vertical velocity component and a small horizontal velocity.
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Shallow Angle A ball launched at a low angle will have a large horizontal velocity component and a small vertical one.
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Range of a Projectile The range, or horizontal distance, traveled by a projectile depends on the launch speed and the launch angle. At what angle will the projectile reach the longest range? What do you notice abut the ranges at angles 10*and 80*? Do you see another example of this? These are complimentary angles, when launched with the same initial velocity you will reach the same range.
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Range of a Projectile The vertical velocity is responsible for giving the projectile its "hang" time.
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"Hang Time" You can easily calculate your own hang time.
Run toward a doorway and jump as high as you can, touching the wall or door frame. Have someone watch to see exactly how high you reach. Measure this distance with a meter stick. The vertical distance formula can be rearranged to solve for time:
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Projectile motion How do you use these equations to solve problems?
Let’s look at an example. 30 m/s
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Projectile motion A projectile is fired horizontally off the top of a cliff with an initial velocity of 30 m/s. It hits the ground 2.0 seconds later. What is the initial velocity in the x direction? in the y direction? 30 m/s
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Projectile motion A projectile is fired horizontally off the top of a cliff with an initial velocity of 30 m/s. It hits the ground 2.0 seconds later. What is the initial velocity in the x direction? in the y direction? vx = 30 m/s vy0 = 0 m/s 30 m/s Point out that since the velocity s constant in the x direction, no subscript is needed.
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Projectile motion A projectile is fired horizontally off the top of a cliff with an initial velocity of 30 m/s. It hits the ground 2.0 seconds later. How far from the base of the cliff does the projectile land? 30 m/s What variable are you being asked for? Hint for the students: in the x-direction is the object moving with constant velocity or is it accelerating?
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Projectile motion A projectile is fired horizontally off the top of a cliff with an initial velocity of 30 m/s. It hits the ground 2.0 seconds later. How far from the base of the cliff does the projectile land? 30 m/s You are being asked for x. 60 m Hint for the students: How far in the y-direction does the projectile go?
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Projectile motion A projectile is fired horizontally off the top of a cliff with an initial velocity of 30 m/s. It hits the ground 2.0 seconds later. How high is the cliff? 30 m/s What variable are you being asked for? Hint for the students: How far in the y-direction does the projectile go?
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Projectile motion A projectile is fired horizontally off the top of a cliff with an initial velocity of 30 m/s. It hits the ground 2.0 seconds later. How high is the cliff? 30 m/s The projectile falls 19.6 m, so the cliff is 19.6 m high. You are being asked for y.
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Assessment Which of the events described below cannot be an example of projectile motion? a soccer ball kicked into the air a car traveling down a hill a rock thrown off a cliff a package dropped from a plane
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Assessment Which of the events described below cannot be an example of projectile motion? A boy on top of a roof has two balls. He throws one sideways at the same instant that he drops the second ball. Which ball hits the ground first? a soccer ball kicked into the air a car traveling down a hill a rock thrown off a cliff a package dropped from a plane
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Assessment Which of the events described below cannot be an example of projectile motion? A boy on top of a roof has two balls. He throws one sideways at the same instant that he drops the second ball. Which ball hits the ground first? It’s a tie. Gravity pulls all objects down at the same rate!!!!!!! a soccer ball kicked into the air a car traveling down a hill a rock thrown off a cliff a package dropped from a plane
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Assessment A projectile is launched with an initial velocity of 13 m/s. The initial velocity components are vx0 = 5.0 m/s and vy0 = 12 m/s. How long is it in the air? Hint: use the y-axis equations to find t.
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Assessment A projectile is launched with an initial velocity of 13 m/s. The initial velocity components are vx0 = 5.0 m/s and vy0 = 12 m/s. How long is it in the air?
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Assessment A projectile is launched with an initial velocity of 13 m/s. The initial velocity components are vx0 = 5.0 m/s and vy0 = 12 m/s. What is the range of the projectile?
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