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Geometry of Interaction
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This is the paper!
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Program of Geometry of Interaction
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Goal - the model of GoI will be:
Thm: it is a model, i.e. is invariant under normalization
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System F translates into LL2 (2nd order Linear Logic)
F is an extension of lambda calc. with 2nd order LJ <---> lamba calculus (Curry Howard) LJ translates in LL F translates into LL2
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Linear Logic
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Intuitionistic logic into LL, and system F into LL2
The translation of Intuitionistic logic into LL, and system F into LL2 is given in Girard's original paper
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PN2 is LL2 presented as proof nets
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PN2 is LL2 presented as proof nets
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Integers in LL2
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n+1 axiom-links represents the Int n
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successor
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How to use successor
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Primitive recursion
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Booleans (coding with additives)
but we will rather use the coding in MLL2 (because additives do not work so well in GoI)
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We first focus on MLL2
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MLL2 MLL + 2nd order QUANTIFIERS
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Revision of MLL proof nets
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Proof structures
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Proof Nets
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Correctness guarantees:
Graph is image of a proof Normalization terminates
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Normalization (local graph reductions)
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Properties of normalization
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MLL2 proof nets: MLL + quantifiers
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X is substituted by B everywhere inside the box
Reduction X is substituted by B everywhere inside the box
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Let us try out!
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