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By Team MM14/2D (Far Horizon)
Student Name Student ID Koh Wei Boon Jeremy Wei Lin Fang (Dylan) Wong Wei Qi (Benedict) Nurul ‘Izzati Yusof
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introduction In-game advertising module
Display advertisements during game run-time Two types: Static Dynamic
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members ROLES Jeremy Izzati Dylan Wei Qi Producer X Interface Designer
Interface Designer Writer Programmer Tester Blog Maintenance Website Maintenance
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Static advertising Static programmed directly into a video game
done in the development and production stage implemented in a variety of video games
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Dynamic advertising Dynamic advertising inside of video games
implemented, updated or changed in real-time. form of placements : Billboards / Posters / Banners
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values Offers an alternative approach to implement advertisements
Simple User-friendly No coding required ‘Drag & Drop’ method
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Current or similar products
Companies that do in-game advertisement RapidFire Not as usable unless you contact them Google Admob Targeted at mobile advertising Consists of ONLY banner most of the time Microsoft Xbox EA Games Zynga
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how is it different Dynamic advertising Accessibility & variety
for mobile Accessibility & variety 3D objects Easy to use
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Product Architecture Games in Unity Developers Database Website
Advertisers
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Product Features Geo-tagging Animated images
Accurate detection of image being viewed Frequency ad moderation 3D objects
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Future Projection extensive 3D objects Downloadable
Target more platforms Consoles IOS More features Video advertisements
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What have we learnt How to use Unity PHP scripting Website hosting
exporting into a plugin file calling functions from another script PHP scripting Website hosting Team work!
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DEMO IN GAME ENVIRONMENT
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Q & A Thank you.
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