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iOS Development Atanas Dobrev
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Table of Content iOS and iOS device prerequisites
Swift and Objective-C iOS application and live demo resources
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iOS
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One billion devices
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40% market share in USA
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10 billion up for grabs
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Features User notifications App store and in-app purchases
Testing platform Gaming center
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App Store
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iOS Devices
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iPhone
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iPad
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iPod Touch
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Apple Watch
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Apple TV
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Features Multi-touch screen
GPS, 3-axis gyroscope, accelerometer, M8 motion coprocessor, digital compas, barometer iBeacon Touch ID fingerprint reader Proximity sensor, ambient light sensor Local Storage Camera and Media playback GSM Bluetooth Front and rare camera, capable of HD GPU
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Limitations Screen size Battery life Memory
Far from perfect cellular internet Touch screen Storage
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Prerequisites
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Technical skills Understanding of OOP concepts
Some understanding in C or any high level language - Ruby, Python, C#, Java … Some understanding of data structures.
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Required
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Mac on demand service like: http://www.macincloud.com
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Xcode
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Optional
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Simulator
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Simulator limitations
GSM Accelerometer/Gyroscope Camera Microphone In-app purchases Push notifications
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Test device
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Instruments
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Member center Developers account
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Objective-C
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Swift
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iOS Application
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MVC
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CocoaTouch
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Memory management ARC
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Storage NSUserDefaults CoreData Documents folder
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Delegates
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Debugging
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Live Demo
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Resources https://developer.apple.com/ios/
tion/ bin/drupal iOS Programming Cookbooks by O'Reilly
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Questions?
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