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Measuring motion in biological vision systems
Analysis of Motion Measuring motion in biological vision systems
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Smoothness assumption:
Compute a velocity field that: is consistent with local measurements of image motion (perpendicular components) has the least amount of variation possible
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Computing the smoothest velocity field
(Vxi-1, Vyi-1) motion components: Vxiuxi + Vyi uyi= vi (Vxi, Vyi) (Vxi+1, Vyi+1) i-1 i i+1 change in velocity: (Vxi+1-Vxi, Vyi+1-Vyi) Find (Vxi, Vyi) that minimize: Σ(Vxiuxi + Vyiuyi - vi)2 + [(Vxi+1-Vxi)2 + (Vyi+1-Vyi)2]
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When is the smoothest velocity field correct?
When is it wrong? motion illusions
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Two-stage motion measurement
motion components 2D image motion Movshon, Adelson, Gizzi & Newsome V1: high % of cells selective for direction of motion (especially in layer that projects to MT) MT: high % of cells selective for direction and speed of motion lesions in MT behavioral deficits in motion tasks
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Testing with sine-wave “plaids”
moving plaid Movshon et al. recorded responses of neurons in area MT to moving plaids with different component gratings
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The logic behind the experiments…
(1) (2) (3) Component cells measure perpendicular components of motion e.g. selective for vertical features moving right predicted responses: (1) (2) (3) Pattern cells integrate motion components e.g. selective for rightward motion of pattern
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Movshon et al. observations:
Cortical area V1: all neurons behaved like component cells Cortical area MT: layers 4 & 6: component cells layers 2, 3, 5: pattern cells Perceptually, two components are not integrated if: large difference in spatial frequency large difference in speed components have different stereo disparity Evidence for two-stage motion measurement!
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Integrating motion over the image
integration along contours vs. over 2D areas: Nakayama & Silverman true motion perceived motion area features must be close contour features can be far away
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Recovering 3D structure from motion
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Ambiguity of 3D recovery
birds’ eye views We need additional constraint to recover 3D structure uniquely “rigidity constraint”
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Image projections orthographic projection perspective projection
Z Z X image plane X image plane (X, Y, Z) (X, Y) 3D D (X, Y, Z) (X/Z, Y/Z) 3D D
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