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Children’s Interactive Games
Having Fun While Building Brains and Bettering Bonds! ©Beth Powell, LCSW, 2015
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Low Tech Play Builds Brains and Bonds
In Key Social and Neuro-Behavioral Areas of the Brain ©Beth Powell, LCSW, 2015
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Or Human Attachment Non-Socially Productive Activities…
The Limbic System Can Seek Drugs, Alcohol, Non-Socially Productive Activities… to a Dependent/Addictive Level …. Or Human Attachment ©Beth Powell, LCSW, 2015
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High Tech Play Doesn’t Teach Human Attachment
Nor Cooperation, Sharing, Reciprocity, or Altruism (Because It Isn’t Real Life) ©Beth Powell, LCSW, 2015
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The Brain Develops in a Use-Dependent,
Kinesthetic Manner (Practice Makes Perfect…) ©Beth Powell, LCSW, 2015
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High Tech Play Doesn’t Develop
Base Neuro Systems That the Higher Systems Build on Differentiation Proprioception Vestibular Functions Tactility Depth Perception Muscle Tone If They Aren’t Practiced Enough in Real Life. ©Beth Powell, LCSW, 2015
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Low Tech Play Practices Primary Social, Human Behaviors and
Base Neuro Functions. “Escape” Themed Imaginative Play Dancing and Clapping Games Object-Assisted Play Cooperative Play Coordination Play “Rescue/Hero” Themed Imaginative Play Table Games ©Beth Powell, LCSW, 2015
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Bibliography 1. Change Your Brain, Change Your Life, Daniel G. Amen,
M.D. Three Rivers Press, 1998, New York. 2. Smart Moves: Why Learning is Not All in Your Head, Carla Hannaford, Ph.D. Great Ocean Publishers, 1995, Alexander, N.C. 3. The Fabric of Autism: Weaving the Threads into a Cogent Theory, Judith Bluestone. The HANDLE Institute, 2004, Seattle, Washington. 4. The Out-of-Sync Child, Carol Kranowitz, M.A. Skylight Press, 1998, New York. 5. What’s Going on in There? How the Brain and Mind Develop in the First Five Years of Life, Lise Eliot, PhD. Bantam Books, 1999, New York. ©Beth Powell, LCSW, 2015
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