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IMDL Summer 2007: RoBeDeS by David Ladolcetta
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Summary Platform Sensors Behaviors
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Platform Design 3 layers
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Bottom Layer Motors and wheels mounted below Bumper attached to front
Servo add-on Board MAVRIC board 3 Battery Packs SONAR JTAG
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Middle Layer Drink platform CdS Cells under drink Status LED array
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Top Layer Drink stabilizer Pyro Sensor LCD screen
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Sensors Bump Sonar CdS PIR
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Bump Backup Obstacle Avoidance 3 on front
Bumper connecting all three Coat hanger inside Rubber weather stripping 1 on back for reverse Obstacle avoidance
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Sonar Main Obstacle avoidance
Mounted to minimize middle blind spot and maximize angle of viewing
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CdS Drink detector Senses amount of light
3 mounted under middle layer under drinks AD reads ~250 when covered, <100 when uncovered
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Pyro Infra Red (PIR) Hacked Wal-Mart Motion detecting night light
Senses moving heat Mounted on a sweeping servo to get relative motion from static people Cardboard “Cone” to narrow field of vision
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Behaviors Person seeking Obstacle avoidance Person Tracking
Drink removal waiting Tray empty
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Person seeking behavior
The robot moves forward while panning the servo back and forth 120 degrees Continuously checks PIR on AD port 0 for any value above 170 and below 100 on a scale. If triggered, enters person tracking mode. Simultaneously checks for Sonar or bump sensors – if triggered, enters obstacle avoidance mode
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Obstacle Avoidance Behavior
When sonar or bump sensors trigger Stops motors Moves backward for 1 second Turns randomly left or right 90 degrees Moves forward and returns to Person seeking mode
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Person Tracking Behavior
When pyro triggers meaning a person (or other heat source) is found Reads direction servo is facing and turns platform toward that direction Moves forward and continues sweeping servo If person is within +/- 15 degrees of center keep moving until sonar detects something within 3 in. If person is outside of threshold, robot will adjust platform direction accordingly
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Person Tracking (cont’d)
If person is not found after 3 full sweeps then robot spins ~400 degrees to re-find person, then adjusts accordingly when found If person is fully lost, returns to Person seeking Once sonar detects person within 3in, stops movement and enters waiting mode
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Waiting Behavior Continuously checks CdS cells on AD port 1-3 to detect any removal of a drink Once drink is removed or if no drink is removed after 8 seconds, RoBeDeS turns 180 degrees and returns to person seeking mode If drink is removed and no more drinks remain, enters tray empty mode
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Tray Empty Behavior Turns 180 degrees Finds nearest wall
Shuts AD off and blinks signifying it needs to be refilled and reset
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