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Ad-hoc On-demand Distance Vector
Improving the Ad-hoc On-demand Distance Vector Stephen Walter Protocol
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Issues with Wireless Networks
Some environments have no existing routers or wired infrastructure Expensive Physically impossible Setup time Inflexible to change
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Ad-hoc Solutions Use existing computers to act as routers
Use protocol to discover the path (routing) Traditional routing algorithms no longer work well
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Protocol Classes Proactive Reactive Ready to go Whole topology
On-demand Little maintenance Cell operations Ready to go Whole topology Updates changes Overhead costs Bandwidth Battery power Inflexible
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Ad-hoc On-demand Distance Vector (AODV)
Charles E. Perkins, 1999 Reactive protocol Fast discovery Loop free On-demand
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AODV Route Discovery Destination Starting Point
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AODV Route Discovery
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AODV Route Discovery
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AODV Route Discovery
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AODV Route Discovery
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AODV Route Discovery
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AODV Route Discovery
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AODV Route Discovery
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AODV Route Maintenance AODV Route Maintenance
Broken Link in Route
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AODV Route Maintenance
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AODV Issues Delay in connections Floods network Expensive repairs
System dependant (simple repair) (long chain)
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Proposed Protocol Combine successful ideas to build a more effective protocol Multi-radio Multi-path Hybrid Tiered Structure
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Multi-radio Allows routes to operate without confliction
Requests for longer distances use higher bands
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Multi-path Efficient use of original request flood Stable Connections
Less Rediscovery Requests Increased Capacity
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Hybrid Flesh out gaps Increase performance
Fixed Connection Hybrid Flesh out gaps Increase performance Allow seamless transitions between structures
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Questions
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