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Beyond the Obvious, beyond Logic

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Presentation on theme: "Beyond the Obvious, beyond Logic"— Presentation transcript:

1 Beyond the Obvious, beyond Logic
Han van der Meer Enschede, August 29, 2018

2 Our Working Definition
Creativity is the Process that leads to Novel and Usefull Solutions to given open problems (based on Amabile, 1996)

3 Agenda Introduction Concepts Experience Wrapping it up

4 Professional 1976 Chemical Engineering UTwente
1979 Business Engineering UTwente 2017 Yuvenal 2006-now TU Delft Management of Innovation 2007-now Professor and chair Saxion University

5

6 Our Working Definition
Creativity is the Process that leads to Novel and Usefull Solutions to given open problems (based on Amabile, 1996)

7 Open and closed problems

8 The Way we solve Problems
Natural behavior, enforced by education, enforced by a lifetime experience Use it deliberate, break it when needed

9 Basic rules solving open problems in groups
Clear roles Rules for each stage Clear Problem Statement

10 Clear roles Problem Owner Facilitator Resource Group

11 Clear Roles Resource Group Facilitator Problem Owner

12 60 sec. Challenge short introduction hobby → passion

13 Basic rules solving open problems in groups
Clear roles Rules for each stage Clear Problem Statement

14 Natural process idea solutions

15 Generating - Selecting Diverging - Converging

16 iCPS basic module Task appraisal Divergence Clustering Convergence
Reflection

17 Basic module Divergent - Convergent

18 The Work of Guilford 1959 Fluency Flexibility Originality

19 Write down as much uses you can think of for a brick.
Exercise Write down as much uses you can think of for a brick. 5 minutes

20

21 Write down as much uses you can think of for a brick.
Exercise Write down as much uses you can think of for a brick. 5 minutes

22 The Work of Guilford 1959 Fluency Flexibility Originality

23 Defer judgement Strive for quantity Seek combinations Freewheel
Golden Rules of Diverging/Generating Defer judgement Strive for quantity Seek combinations Freewheel

24 Generate in 1 minute as much
FRUITS

25 Extended effort Energy Time 1st wave 2nd wave 3rd wave Everyday Common
Expected Unusual Silly Little apparent usefulness Novel combined with useful 1st wave 2nd wave 3rd wave Time Energy Bron: Parnes, 1968

26 Basic rules solving open problems in groups
Clear roles Rules for each stage Rules embedded in Techniques Clear Problem Statement

27 Defer judgement Strive for quantity Seek combinations Freewheel
Golden Rules of Diverging/Generating Defer judgement Strive for quantity Seek combinations Freewheel

28 Methods based on stimulating Fluency
Classical Brainstorming Brainstorming with Post Its Brainwriting 6.3.5 Fluency Enhancers

29 Classical Brainstorming (Osborn, 1953)

30 Brainstorming with Post Its
SeriousCreativity – Katrina Heijne

31 Brainwriting 6.3.5. In what ways might we use recycled plastics 1 2 3
4 5 6

32 Fluency enhancers What else?
Ask for more “at least 3 options more each” What if…………? Wildest Idea SCAMPER

33 SCAMPER Simplify Combine Adjust Maximize or minimize
Perspective change Eliminate Reuse or Reverse Osborne, 1953

34 The Work of Guilford 1959 Fluency Flexibility Originality

35 solutions for other field
Methods based on creative confrontation (flexibility, Guilford) Basic principle Force an ‘AHA-experience’ through conscious alienation from the problem (excursion) and relating the strange elements to the problem (force fit) problem as given problem in other field solutions for other field new solutions forced fit excursion

36 Some Creative Confrontation Methods
Hidden presumptions Criminal Round Ask Nature (and other metaphors) Heroes Random Stimulus (de Bono, 1978) Synectics TRIZ Guided Fantasy

37 Let’s play ball Since 1798 ownership city council (tower only)
700 or more € (maintenance etc.) is rather high Religious use low So……………..

38 Basic rules solving open problems in groups
Clear roles Rules for each stage Clear Problem Statement

39 SeriousCreativity - Katrina Heijne – 11 November 2016
SPARKling statement Specific (the essence in one question) Positive (no denials, no criteria) Ambitious (energizing, active) Relevant (feasible, dedicated problem owner) Keep it simple (to the point, easy to understand, no jargon) SeriousCreativity - Katrina Heijne – 11 November 2016

40 ..find other uses of Curchtowers
or How might you use Churchtowers?

41 ..find other uses of Curchtowers
or How might you use Churchtowers? Flower association Brainstorming with Post Its

42 Flower association

43 Guidelines for using Post-its
Make Your Responses... Readable - Write them clearly, legibly and large enough to be seen Concise - Keep them brief, use “telegraphic” form Specific - Share the essence, one option per Post-it

44 OK, we have 531 ideas… Now what?
SeriousCreativity – Katrina Heijne

45 Generating - Selecting Diverging - Converging

46 Choose now intuitively the best idea in the pile in front of you

47 Our Working Definition
Creativity is the Process that leads to Novel and Usefull Solutions to given open problems (based on Amabile, 1996)

48 Creadox The paradox in CPS in diverging we look for Novel
in converging we choose the feasible, the Usefull free after Byttebier (2007)

49 Golden rules Convergent stage
1. Use Affirmative Judgement 2. Have Action in mind 3. Protect Novelty

50 Mortality curve 3000 15 10 5 1e screening Number of ideas evaluation
time 1 successful product 3000 15 5 10 introduction development evaluation 1e screening

51 Most used Convergent Techniques
Hits or Dots UALo MCA Financial Methods

52 Characteristics of a “Hit”
An Option “Hits” You When It Is ... On target Relevant Interesting Clear Intriguing Fascinating Workable “Right on the money” Conservatism Red dots (original) + Green dots (feasible)

53 Characteristics of a “Hit”
An Option “Hits” You When It Is ... On target Relevant Interesting Clear Intriguing Fascinating Workable “Right on the money” Conservatism Red dots (original) + Green dots (feasible) √ number of ideas

54 Now choose the idea you would like to suggest to the NVG and pitch it
Converging Now choose the idea you would like to suggest to the NVG and pitch it

55 Our Working Definition
Creativity is the Process that leads to Novel and Usefull Solutions to given open problems (based on Amabile, 1996)

56 Creadox The paradox in CPS in diverging we look for Novel
in converging we choose the feasible, the Usefull free after Byttebier (2007)

57 Golden rules Convergent stage
1. Use Affirmative Judgement 2. Have Action in mind 3. Protect Novelty

58 Characteristics of a “Hit”
An Option “Hits” You When It Is ... On target Relevant Interesting Clear Intriguing Fascinating Workable “Right on the money” Conservatism Red dots (original) + Green dots (feasible)

59 Characteristics of a “Hit”
An Option “Hits” You When It Is ... On target Relevant Interesting Clear Intriguing Fascinating Workable “Right on the money” Conservatism Red dots (original) + Green dots (feasible) √ number of ideas

60 Final selection Choice the idea you want to present today “on stage” (It can be a combination of several ideas) Make a TV commercial of 3 minutes to sell your idea to the audience 3. Have action in mind

61 Agenda Introduction Concepts Experience Wrapping it up

62 Basic rules solving open problems in groups
Clear roles Rules for each stage Clear Problem Statement

63 CPS (Creative Problem Solving) model
fact finding divergent option generation problem finding idea finding convergent option selection solution finding Osborn (1953) Buffalo, New York acceptance finding Osborne Parnes model

64 Adjusted model Fact finding Acceptance finding Content finding
divergent convergent

65 iCPS Project Management Acceptance Finding Information Content Finding

66 iCPS basic module in Content Finding
Task appraisal Diverging Reverging Converging iCPS basic module in Content Finding Reflecting

67 Creative Diamond (“ Wybertje”)
Diverging Clustering Converging

68 Basic rules for clustering
Grouping ideas type by type by looking at Simple outside characteristics (shape, colour, taste, smell, ..) Relations with the problem (organisational, technical, market, ..) Other formal characteristics (material, costs, ownership,…..) Spontaneous by the participants (most used technique)

69 Spontaneous Clustering
Look for “similar” ideas (resemblance) Put them in categories (clusters) approx. 7 Spontaneous (no lists/theories from books) Rest category = Other Rename the cluster with an attractive title Let the resource group do it

70 Facilitator’s view on 3 diamonds iCPS-model

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72 The ideas mountain 3000 plain ideas (unwritten) 300 introduced ideas
125 small projects 15 significant developments 8 largest developments 4 launches 1 success Source: Stevens & Burley, Industrial Research Institute, 2000

73 Financial Performance
Ideas pay Ideas nurtured per day 115 Number of ideas Top 18 Moderate 1 Poor Low High Financial Performance Source: PriceWaterhouseCoopers 2008

74 Counter intuïtive 1. Role rigidity (problem owner, facilitator, resource group) 2. Separate 4 stages - task - divergent - convergent - result / action 3. Divergent stage: more options 4. Convergent stage: affirmative judgement

75 Basic rules solving open problems in groups
Clear roles Rules for each stage Rules embedded in Techniques Clear Problem Statement

76 Techniques are personal
My personal favorite Guided Fantasy


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