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DI Sprints Time to do DI!
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“Wednesday” is over: how did it go?
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does design thinking One week
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It’s “Thursday”!
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Deliverables
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The prototype is the key to implement the storyboard
5-10 min interaction with the users “Just enough” realism Keep in mind your question(s)
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Key ideas Focus on the customer/user interaction Façade
Not a show-and-tell. User must believe it. Opening scene is crucial Full trial run before “Friday”
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How real is enough? Create and maintain the illusion of a real product, so that your customers will behave naturally and honestly Break the illusion and they will revert to a feedback mode, trying to be useful to you (but not being so).
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Invision is recommended
Sketch (mac) (mac & win - freemium) Mockplus (Win) Origami (FB, mac, free) Proto.io (mac & win) Consider it as part of the class cost. Skill that you can put on your resume.
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https://www. visualstudio
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7:37 AM
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7:37 AM
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