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Framework – Getting to the Consumer

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Presentation on theme: "Framework – Getting to the Consumer"— Presentation transcript:

1 Framework – Getting to the Consumer
Traditional Model Digital Models Content Creation Studios PC-Centric Services Device-centric Services Networks Device to TV Owned 3rd Party Pay TV Operators (includes STB) PC iPod PSP XBOX PS3 Owned or 3rd party? When? How aggressive? TV TBD Content Consumption Long Form Friendly Short Form Friendly

2 Studios’ Parent Company has an Influence Over Digital Strategy
Sister Network Parent’s Other Businesses Parent’s Influence Over Studio Digital Strategy News Corp FOX Cable Networks, Satellite MSO, Publishing Own everything – MySpace; Hulu The Walt Disney Company ABC Cable Networks, Theme Parks, Travel, Merchandising Strong channel brands by demo has led to multiple owned online brands (Disney, ABC, ESPN) Jobs = Apple friendly Viacom CBS (incl. 50% of The CW) Cable Networks, Digital Platforms Channel proliferation offline leads to channel proliferation online Will never own devices, partner early for positioning SONY n/a Consumer Products, Electronics Lack of network makes us hungry to launch new channel brands and able to partner without conflict Device ties impacts willingnes to adopt competitors models (XBOX and iTunes) Time Warner 50% of The CW Cable MSO, Publishing, Networks Ties to a weakening online brand (AOL) and partial interest in a small network has hampered online channel evolution (e.g., In2TV and AOL video) They’re trying to make up for it by licensing aggresively NBC Universal NBC Cable Networks, Theme Parks Lack of consistent, strong parent has pushed them toward more partnership or acquisition focus (Hulu and iVillage)

3 Networked TV devices, particularly game consoles, create an alternative to the pay TV operators’ proposition Installed TV-Connected Broadband Capable Devices Device Trends Xbox Live has launched its service Existing deals with Paramount, Warner Bros. and Disney Content is being offered on a rental basis only Apple TV has also begun to establish a presence in the market May also bridge the PC to the TV by offering a download-to-burn service on iTunes Competitive Commentary Warner Bros. early participation in Xbox live service suggests it will support a service which competes with the TW’s cable proposition Disney and Paramount can exploit their channel and content brands via another path to the TV which creates leverage against the pay TV operators Fox and NBCU are less likely to partner with a dominant 3rd party channel (particularly for their film product) SPE can leverage the anticipated success of its sister company device, the PS3 Europe ‘Big 5’ USA Source: Screen Digest research


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