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Adaptive Object-Oriented Software Development

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1 Adaptive Object-Oriented Software Development
The Demeter Method First lecture, first class Sep25. 11/10/2018 AOOP / Demeter

2 Introduction Software engineering Programming languages
Hands-on, practical, useful What the course is about 11/10/2018 AOOP / Demeter

3 Summary of Course How to design and implement flexible object-oriented software using the principles of adaptiveness in combination with UML and Java. How to design and implement flexible 100% pure Java software. What audience will learn 11/10/2018 AOOP / Demeter

4 Who is in Attendance? Software developers who have some experience with object-oriented programming. Should know concepts of OOP, like classes, methods, and late binding. 11/10/2018 AOOP / Demeter

5 Agenda for Adaptive Object-Oriented Software/Demeter
Adaptive Programming Aspect-Oriented Progr. Demeter/Java Java Java environment UML XML strategy graphs class graphs object graphs state graphs principles heuristics patterns idioms theorems algorithms requirements domain analysis design implementation use cases interfaces traversals visitors packages Demeter Method iterative development spiral model 11/10/2018 AOOP / Demeter

6 Agenda UML class diagrams. Perspective: analysis, design, implementation Class graphs as special cases of UML class diagrams Textual representation of class graphs Default implementation of UML class diagrams as class graphs topics covered and time allotted to each 11/10/2018 AOOP / Demeter

7 Agenda: UML collaborations as use case realizations
Participants Behavior/Structure separation Provided and required interface 11/10/2018 AOOP / Demeter

8 Quote by Grady Booch, Aug. 30, 1999
From the perspective of software architecture, we have found that collaborations are the soul of an architecture, meaning that they represent significant design decisions that shape the system’s overall architecture. We have been using collaborations to capture the semantics … of e-business ... 11/10/2018 AOOP / Demeter

9 Important concepts Specification-level and instance-level collaborations Roles Connectors Two aspects of collaborations: structural and behavioral 11/10/2018 AOOP / Demeter

10 High-level view of collaborations
A collaboration defines a context in which a behavior can be specified in terms of interactions between the participants of the collaboration. A model describes a whole system; a collaboration is a slice or projection of that model. 11/10/2018 AOOP / Demeter

11 Specification-level and instance-level collaborations
Specification-level collaborations great for imposing abstract patterns that you want to impose upon a system Instance-level collaborations show actual imprint of pattern upon a real system 11/10/2018 AOOP / Demeter

12 Instance-based collaborations
A group of collaborating objects performing some task together. Not general; useful as examples. 11/10/2018 AOOP / Demeter

13 Specification-based collaborations
A group of collaborating roles specifying some task. General; useful to specify behavior. Has structural and behavioral part. 11/10/2018 AOOP / Demeter

14 Structural Part of a Bank (for bank-related collaborations)
/Party /FinancialAsset owns 0..* 0..* uses /BankingFacility controls 0..* 11/10/2018 AOOP / Demeter

15 What are AP&PC? Adaptive Plug&Play Component
AP&PC are a language construct that captures behaviour involving several roles (cross-cuts class boundaries) the programmer uses classes to implement the primary data (object) structure the programmer uses AP&PC to implement higher-level behavior cross-cutting the primary structure in a modular way 11/10/2018 AOOP / Demeter

16 What are AP&PC ? AP&PC have provided and expected interfaces
The expected interface consists of an ideal role graph (Participant Graph, PG) to enable defining one aspect of the system with limited knowledge about the object model and/or other aspects defined by other components AP&PC can be deployed into PGs or concrete class graphs and/or composed/refined by 3rd parties (reuse) by mapping interfaces via explicit connectors 11/10/2018 AOOP / Demeter

17 AP&PC + ... Participant Graph expected interfaces Behavior Definition
minimal assumptions on application structure Participant Graph P1 P3 P2 + expected interfaces Behavior Definition P P1 meth 1,1 add new functionality + (enhance the expected) provided = everything declared public ... written to the PG similar to an OO program is written to a concrete class graph meth 1,k P3 meth 3,1 ... meth 3,j

18 AP&PC A set of roles forming a graph called the participant graph (represented, e.g., by a UML class diagram). Participant formal argument to be mapped expects function members (reimplementations) local data and function members 11/10/2018 AOOP / Demeter

19 AP&PC (continued) Local classes: visibility: AP&PC
AP&PC-level data and function members. There is a single copy of each global data member for each deployment 11/10/2018 AOOP / Demeter

20 What is an AP&PC? any identifiable slice of functionality that describes a meaningful service, involving, in general, several roles, with well-defined expected and provided interfaces, formulated for an ideal ontology - the expected interface subject to deployment into several concrete ontologies by 3rd parties subject to composition by 3rd parties subject to refinement by 3rd parties An ontology is, in simple terms, a collection of roles with relations among them plus constraints on the relations. 11/10/2018 AOOP / Demeter

21 Collaboration deployment/composition
Deployment is mapping idealized ontology to concrete ontology specified by connectors separately from components without mentioning irrelevant details of concrete ontology in map to keep deployment flexible non-intrusive, parallel, and dynamic deployment Composition is mapping the provided interface of one (lower-level) collaboration to the expected interface of another (higher-level) collaboration deployment is a special case of composition, where the lower level collaboration is a concrete ontology (no expected interface) 11/10/2018 AOOP / Demeter

22 The goal The goal is to separate concerns (each decision in a single place) and minimize dependencies between them (loose coupling): less tangled code, more natural code, smaller code concerns easier to reason about, debug and change a large class of modifications in the definition of one concern has a minimum impact on the others more reusable, can plug/unplug as needed 11/10/2018 AOOP / Demeter

23 Deployment/Composition of AP&PCs
Specified by connectors separately from AP&PC Connectors use regular-expressions to express sets of method names and class names and interface names standard code everywhere simple method name mapping is not enough regular expression-like constructs for mapping graphs 11/10/2018 AOOP / Demeter

24 Deploying/Composing AP&PC
participant-to-class name map Application Ideal Class Graph P1 P3 expected/provided interface map P2 link-to-paths map Behavior Definition P1 m 1,1 ... m 1,k APPC Compiler P1 executable Java code

25 one slice of behavior reused with several applications
One AP&PC deployed into several applications Application participant-to-class name map Interface Class Graph P1 P2 P3 expected interface map Behavior Definition P1 participant-to-class name map m 1,1 ... m 1,k expected interface map Application one slice of behavior reused with several applications 11/10/2018 AOOP / Demeter

26 Software Structure with AP&PCs
Collaborations are not explicit in the software. This is what AP&PCs will support. So why? P2 P2 P6 P1 11/10/2018 AOOP / Demeter

27 Ideal Participant Graph Where Have We Seen That Before ?
Quote: Avoid traversing multiple links or methods. A method should have limited knowledge of an object model. A method must be able to traverse links to obtain its neighbors and must be able to call operations on them, but it should not traverse a second link from the neighbor to a third class. Rumbaugh and the Law of Demeter (LoD) 11/10/2018 AOOP / Demeter

28 Collaborations in UML 1.3 UML: A collaboration consists of a set of ClassifierRoles and AssociationRoles. A ClassifierRole specifies one participant of a collaboration. A collaboration may be presented at two levels: specification-level and instance- level. AP&PC: A collaboration consists of a set of participants and a participant graph. We use same terminology for specification and instance level. Correspondences: participant graph :: nodes: ClassifierRole, edges: AssociationRole, AssociationEndRole 11/10/2018 AOOP / Demeter

29 Collaborations in UML 1.3 UML: Each participant specifies the required set of features a conforming instance must have. The collaboration also states which associations must exist between participants. AP&PC: Each participant has a required interface. The participant graph is part of the required interface. Correspondences: Both separate behavior from structure. Both use the UML class diagram notation to specify the associations between participants. ClassifierRole names start with a /. 11/10/2018 AOOP / Demeter

30 Collaborations in UML 1.3 UML:
The term of classifier role and classifier is strange. Why not use participant role and participant? The base classifier must have a subset of the features required by the classifier role. With AP&PC we are more flexible: we have a connector (or adapter) that allows to implement the required features. The base classifier must only provide enough “ingredients” to implement the required interface. 11/10/2018 AOOP / Demeter

31 Collaborations in UML 1.3 UML: A collaboration may also reference … needed for expressing structural requirements such as generalizations between the classifiers … AP&PC: All structural requirements are represented by the participant graph. 11/10/2018 AOOP / Demeter

32 Collaborations in UML 1.3 UML: An interaction specifies the communication between a set of interacting instances performing a specific task. Seems not sufficient to generate code. AP&PC: Interactions are specified using Java code or Interaction Schemata, an improved form of interaction diagrams (see TOOLS ‘99 paper by Sangal, Farrel, Lieberherr, Lorenz). 11/10/2018 AOOP / Demeter

33 UML ClassifierRole Diagram for Interest Calculation Collaboration
Position Instrument getInstrument 1 getInterestElements 0..* InterestElement 11/10/2018 AOOP / Demeter

34 Interest Calculation Collaboration
Red: provided Blue: required Interest Calculation Collaboration Position interest (from,to){create interest elements for from-date to to-date using position and instrument information and add interest of all InterestElements}, getInstrument, getInterestElements Instrument getDaysInYear(y), ... InterestElement interest (), ... 11/10/2018 AOOP / Demeter

35 Usage for Germany connector InterestInGermany
AlterSparKontoPosition is Position … SparInstrument is Instrument with { int getDaysInYear(Year y) {return anzTageProJahr(y.conv());}...} ZinsElement is InterestElement ... 11/10/2018 AOOP / Demeter

36 Examples of collaborations
Traversal/visitor style of programming participant graph: roles participating in traversal behavior: traversal through roles plus visitors connectors: mapping of role names to classes and role methods to class methods (editor) required interface: participant graph plus methods called from visitors 11/10/2018 AOOP / Demeter

37 Agenda UML interaction diagrams sequence diagrams
collaboration diagrams improving interaction diagrams to make them specification languages 11/10/2018 AOOP / Demeter

38 Agenda Class graphs in textual form (construction, alternation)
object graphs (graphical and textual form) object graphs defined by class graphs add repetition classes and optional parts translating class graphs to Java topics covered and time allotted to each 11/10/2018 AOOP / Demeter

39 Agenda annotating class graph with syntax: class dictionary
printing objects and language defined by class dictionary grammars, parsing, ambiguous grammars, undecidable problem LL(1) grammars, robustness of sentences etc. topics covered and time allotted to each 11/10/2018 AOOP / Demeter

40 Overview good separation of concerns is the goal
concerns should be cleanly localized programs should look like designs Big picture 11/10/2018 AOOP / Demeter

41 Adaptive Programming Programs adapt to interesting context changes
Structure-shy behavior Succinct representation of traversals Programming in terms of graph constraints 11/10/2018 AOOP / Demeter

42 Cross-cutting of components and aspects
better program ordinary program structure-shy functionality Components structure Aspect 1 avoid tangled programs AOP synchronization Aspect 2 11/10/2018 AOOP / Demeter

43 Aspect-Oriented Programming
components and aspect descriptions High-level view, implementation may be different From Gregor: maybe source code should say: intermediate source code add: picture of a preprocessor style implementation of an AOP system not all AOP systems will be preprocessor like. It is reasonable to expect that in the future the better ones won’t be this is a picture of what AOP is equivalent to, not necessarily how it works. general AOP Source Code (tangled code) weaver (compile- time) 11/10/2018 AOOP / Demeter

44 Examples of Aspects Synchronization of methods across classes
Remote invocation (using Java RMI) Quality of Service (QoS) Failure handling External use (e.g., being a Java bean) Replication, Migration etc. 11/10/2018 AOOP / Demeter

45 Connections explain adaptive programming in terms of patterns
Aspect-Oriented Programming (AOP) is a generalization of Adaptive Programming (AP) correspondence: adaptive program : object-oriented program = sentence : object graph explain how individual topics fit together 11/10/2018 AOOP / Demeter

46 Vocabulary Graph, nodes, edges, labels
Class graph, construction, alternation Object graph, satisfying class graph UML class diagram Grammar, printing, parsing Define terms, glossary 11/10/2018 AOOP / Demeter

47 Vocabulary Traversals, visitors Strategy graphs, path set 11/10/2018
Define terms, glossary 11/10/2018 AOOP / Demeter

48 Overview this lecture Basic UML class diagrams
Traversals/Collaborating classes Traversal strategy graphs Adaptive programming Tools for adaptive programming Demeter/Java and AP/Studio 11/10/2018 AOOP / Demeter

49 1: Basic UML class diagrams
Graph with nodes and directed edges and labels for nodes and edges Nodes: classes, edges: relationships labels: class kind, edge kind, cardinality explain details give an example exercise to re-enforce learning 11/10/2018 AOOP / Demeter

50 UML Class Diagram busStops BusRoute BusStopList buses 0..* BusStop
BusList Example for developing strategies and writing adaptive programs waiting 0..* passengers Bus PersonList Person 0..* 11/10/2018 AOOP / Demeter

51 2: Traversals / Collaborating classes
To process objects we need to traverse them Traversal can be specified by a group of collaborating classes 11/10/2018 AOOP / Demeter

52 Collaborating Classes
use connectivity in class graph to define them succinctly using strategy graphs separating structure from behavior teasing out the structure aspect from Customer to Agent from Company to Employee 11/10/2018 AOOP / Demeter

53 What's the problem? TANGLING
OOAD Z customer service center teller service self-service Collab-1 C1 C4 C2 C3 C5 Collab-4 Collab-2 Collab-3 Object-oriented languages do not provide adequate constructs to capture collaborations between several classes. Has been recognized in different forms in the object-oriented community: OO accommodates the addition of new variants of data types better than procedural programming but, the opposite is true when new operations on existing data types are needed visitor pattern: the matter of concern -- definition of new operations on an existing object structure (aggregation is involved besides inheritance) several works complain the lack of constructs for expressing collaboration-based designs C1 C4 C2 C3 Implementation C5 Collaboration -- a distinct (relatively independent aspect of an application that involves several participants, or roles roles played by application classes each class may play different roles in different collaborations each role embodies a separate aspect of the overall class behavior 11/10/2018 AOOP / Demeter Collaboration-based design s Require to view oo applications in two different ways: (a) in terms of participants or types involved (b) in terms of the tasks or concerns of the design

54 Collaborating Classes
find all persons waiting at any bus stop on a bus route busStops BusRoute BusStopList OO solution: one method for each red class buses 0..* BusStop BusList waiting 0..* passengers Bus PersonList Person 0..* 11/10/2018 AOOP / Demeter

55 3: Traversal Strategy Graphs
Want to define traversals succinctly Use graph to express abstraction of class diagram Express traversal intent: useful for documentation of object-oriented programs 11/10/2018 AOOP / Demeter

56 find all persons waiting at any bus stop on a bus route
Traversal Strategy first try: from BusRoute to Person busStops BusRoute BusStopList buses 0..* BusStop BusList waiting 0..* passengers Bus PersonList Person 0..* 11/10/2018 AOOP / Demeter

57 find all persons waiting at any bus stop on a bus route
Traversal Strategy from BusRoute through BusStop to Person busStops BusRoute BusStopList buses 0..* BusStop BusList waiting 0..* passengers Bus PersonList Person 0..* 11/10/2018 AOOP / Demeter

58 find all persons waiting at any bus stop on a bus route
Traversal Strategy Altern.: from BusRoute bypassing Bus to Person busStops BusRoute BusStopList buses 0..* BusStop BusList waiting 0..* passengers Bus PersonList Person 0..* 11/10/2018 AOOP / Demeter

59 Robustness of Strategy
find all persons waiting at any bus stop on a bus route Robustness of Strategy from BusRoute bypassing Bus to Person villages BusRoute BusStopList buses VillageList busStops 0..* 0..* BusStop BusList Village waiting 0..* passengers Bus PersonList Person 0..* 11/10/2018 AOOP / Demeter

60 Filter out noise in class diagram
only three out of seven classes are mentioned in traversal strategy! from BusRoute through BusStop to Person explain why strategy better replaces traversal methods for the classes BusRoute VillageList Village BusStopList BusStop PersonList Person 11/10/2018 AOOP / Demeter

61 Even better: participant graph
find all persons waiting at any bus stop on a bus route Even better: participant graph from BusRoute through BusStop to Person busStops BusRoute BusStop 0..* waiting 0..* buses 0..* passengers Bus Person 0..* 11/10/2018 AOOP / Demeter

62 Map participant graph to application class graph
from BusRoute through BusStop to Person villages BusRoute BusStopList buses VillageList busStops 0..* 0..* BusStop BusList Village waiting 0..* passengers Bus PersonList edge -> path Person 0..* 11/10/2018 AOOP / Demeter

63 Map participant graph to application class graph
from BusRoute through BusStop to Person villages BusRoute BusStopList VillageList busStops 0..* 0..* BusStop Village busStops BusRoute BusStop 0..* edge -> path 11/10/2018 AOOP / Demeter

64 Benefits of participant graph
Shields program from details of application class graph Makes program more robust and simpler 11/10/2018 AOOP / Demeter

65 Why Traversal Strategies?
Law of Demeter: a method should talk only to its friends: arguments and part objects (computed or stored) and newly created objects Dilemma: Small method problem of OO (if followed) or Unmaintainable code (if not followed) Traversal strategies are the solution to this dilemma problem solved by traversal strategies 11/10/2018 AOOP / Demeter

66 4: Adaptive Programming
How can we use strategies to program? Need to do useful work besides traversing: visitors Incremental behavior composition using visitors 11/10/2018 AOOP / Demeter

67 Writing Adaptive Programs with Strategies (DJ=pure Java)
String WPStrategy=“from BusRoute through BusStop to Person” class BusRoute { TraversalGraph WP = new TraversalGraph(Womble.classGraph, new Strategy(WPStrategy)); int printCountWaitingPersons(){ // traversal/visitor weaving WP.traverse(this, new Visitor(){ int r; public void before(Person host){ r++; … } public void start() { r = 0;} ... } // ClassGraph classGraph = new ClassGraph(); can we really program with strategies? Here is how. 11/10/2018 AOOP / Demeter

68 Writing Adaptive Programs with Strategies (Demeter/Java)
strategy: from BusRoute through BusStop to Person BusRoute { traversal waitingPersons(PersonVisitor) { through BusStop to Person; } // from is implicit int printCountWaitingPersons() // traversal/visitor weaving = waitingPersons(PrintPersonVisitor); PrintPersonVisitor { before Person … } PersonVisitor {init r = … } can we really program with strategies? Here is how. Extension of Java: keywords: traversal init through bypassing to before after etc. 11/10/2018 AOOP / Demeter

69 Taxi driver analogy Streets and intersections correspond to class graph Traversal strategy determines how the taxi will navigate through the streets You can take pictures before and after intersections You can veto sub traversals 11/10/2018 AOOP / Demeter

70 Programming in Large Families
Two adaptive programs A1 Class Graphs A2 adaptive programming is programming in LARGE families A1 family Object-Oriented Programs A2 family 11/10/2018 AOOP / Demeter

71 Strategy Diagrams Class Diagrams Object Diagrams Adaptive Programming
are use-case based abstractions of Class Diagrams New: abstractions of class diagrams notice affinity to design patterns: some of them also talk about families of class structures explain strategies define family of Object Diagrams 11/10/2018 AOOP / Demeter

72 Strategy Diagrams Object Diagrams Adaptive Programming
define traversals of explain strategies Object Diagrams 11/10/2018 AOOP / Demeter

73 Strategy Diagrams Visitors Adaptive Programming guide and inform
explain strategies Visitors 11/10/2018 AOOP / Demeter

74 Strategy Diagrams BusRoute BusStop Person Nodes: positive information: Mark corner stones in class graph: Overall topology of collaborating classes. 3 nodes: from BusRoute through BusStop to Person explain strategies 11/10/2018 AOOP / Demeter

75 Strategy Diagrams Edges: negative information:
bypassing edges incident with Bus BusRoute Person Edges: negative information: Delete edges from class diagram. explain strategies from BusRoute bypassing Bus to Person 11/10/2018 AOOP / Demeter

76 5: Tools for Adaptive Programming
free and commercial tools available 11/10/2018 AOOP / Demeter

77 Free Tools on WWW DJ and AP Library Demeter/C++ Demeter/Java
Demeter/StKlos Dem/Perl5 Dem/C++ Dem/CLOS Demeter/Object Pascal this technology is catching on last four developed outside our group 11/10/2018 AOOP / Demeter

78 Commercial Tools available on WWW
StructureBuilder from Tendril Software Inc. has support for DJ style actions Neeraj Sangal, CEO 11/10/2018 AOOP / Demeter

79 Benefits of Demeter robustness to changes shorter programs
design matches program more understandable code partially automated evolution keep all benefits of OO technology improved productivity ideas can be used without tools Applicable to design and documentation of your current systems. 11/10/2018 AOOP / Demeter

80 Demeter/Java www.ccs.neu.edu/research/demeter class diagrams
functionality strategies visitors etc. Executable Java code for your favorite commercial Java Software Development Environment more details on Demeter/Java weaver 11/10/2018 AOOP / Demeter

81 Demeter/Java in Demeter/Java
structure (*.cd) class diagrams focus of this lecture compiler/ weaver structure-shy behavior (*.beh) strategies and visitors structure-shy communication (*.ridl) distribution more details on Demeter components and aspects structure-shy object description (*.input, at runtime) synchronization (*.cool) multi threading 11/10/2018 AOOP / Demeter

82 Cross-cutting in Demeter/Java
generated Java program Demeter/Java program structure-shy functionality structure replicated! aspect descriptions are not just copied into programs, they may be replicated several times. synchronization 11/10/2018 AOOP / Demeter

83 AP Studio visual development of traversal strategies relative
to class diagram visual feedback about collaborating classes visual development of annotated UML class diagrams drawing class diagrams and visualizing strategies 11/10/2018 AOOP / Demeter

84 Strengths of Demeter/Java
Theory Novel algorithms for strategies Formal semantics correctness theorems Practice Extensive feedback (8 years) Reflective implementation 11/10/2018 AOOP / Demeter

85 Meeting the Needs Demeter/Java
Easier evolution of class diagrams (with strategy diagrams) Easier evolution of behavior (with visitors) Easier evolution of objects (with sentences) 11/10/2018 AOOP / Demeter

86 Real Life Used in several commercial projects
Implemented by several independent developers Used in several courses, both academic and commercial 11/10/2018 AOOP / Demeter

87 Summary What has been learned: Simple UML class diagrams, strategies and adaptive programs How can you apply: Demeter/Java takes adaptive programs as input Document object-oriented programs with strategies Design in terms of traversals and visitors state what has been learned define ways to apply training 11/10/2018 AOOP / Demeter

88 Where to get more information
Adaptive Programming book UML Distilled Demeter/Java home page Course home page: course/f98 11/10/2018 AOOP / Demeter

89 Feedback Request feedback of training session 11/10/2018
AOOP / Demeter


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