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4v4 Soccer Captain’s Meeting
@Emory_IM 4v4 Soccer Captain’s Meeting
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INTRAMURAL STAFF Ricky Talman Matt Jarman Assistant Director
Intramural & Club Sports Matt Jarman Coordinator Intramural & Club Sports
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EQUIPMENT CHECK-OUT Various equipment is available for checkout from the Equipment Room when games are played. Participants are allowed to check out equipment with a valid Emory ID card. Soccer balls Failure to return borrowed equipment will affect a participant’s eligibility to participate. Charged to Bursar account
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PLAYER EQUIPMENT Participants must wear athletic apparel
Cleats must not have metal tips Jewelry, including exposed permanent jewelry, is not permitted under any circumstances. Exception: Medical alert identification Shin guards highly recommended!
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RULES OF PLAY Each Men’s & Women’s team shall consist of four (4) players A minimum of three (3) players is required to begin a game. Game consists of two (2) twelve (12) minute halves Continuous clock Self-officiated Mercy Rule = 7 goals at any point in 2nd half After a dead ball, offensive team has five (5) seconds to put the ball into play with a kick-in Kicks from out of bounds are indirect Foul = direct free kick at point of foul Rough fouls are subject to harsher penalties at discretion of IM staff Out of bounds = indirect free kick at point closest to OOB Tie games will end in a draw
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RULES OF PLAY Substitutions may only be made on a corner kick, goal kick, or during timeout Sliding is not permitted No offsides Games begin with kickoff Rock-paper-scissors to determine Using a goalie =
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PLAYOFFS Five (5) minute golden goal! Penalty kicks
Top two teams in each division advance to the playoffs! Teams must also maintain a 3.0 sportsmanship rating to advance to the playoffs Playoff Overtime Five (5) minute golden goal! Penalty kicks
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DEFAULTS / FORFEITS Default = Cancellation with notice
Must notify office 24 hours in advance One default per sport Forfeit = No-show, player eligibility, etc. 1st forfeit: Team is out of playoffs 2nd forfeit: Team is out of the league
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FORFEITS Grace Period If Team A is ready at game time, and Team B is not at the game site, Team A will be given the option to give Team B a grace period to arrive, or take the win If Team A chooses to give Team B a grace period, the clock will start, and Team B has until halftime to arrive If Team B arrives before halftime, the game will start from the point on the clock. If they do not arrive, it will be a forfeit. If Team A chooses to wait the grace period, they must wait out the full period – they can not change their minds!
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ROSTER POLICY Before participation, all participants MUST create an IMLeagues user account AND must be added as an eligible player on their team’s roster.
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ROSTER POLICY One single-sex team, one co-rec team!
Locked into team after one appearance
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ALUMNI/SPOUSE Alumni/Spouse participants in Intramural Sports are required to purchase a facility membership Alumni: $300/yr Fac/Staff Spouse: $216/yr or $18/mo Student Spouse: $144/yr or $12/mo
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NO ID = NO PARTICIPATION
IDENTIFICATION Must present own valid picture identification card every game Emory ID card Driver’s license Using someone else’s ID Team will forfeit the game Participant using illegal ID is suspended Participant whose ID was used is suspended NO ID = NO PARTICIPATION
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TEAM CONDUCT Good sportsmanship is important at every contest
A team captain is ultimately responsible for his/her team’s and spectator’s behavior Sportsmanship ratings will be awarded to each team following each game Sportsmanship will affect playoff eligibility Alcohol/tobacco use is NOT permitted.
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EJECTIONS & REINSTATEMENT
If a participant is ejected, he/she becomes INELIGIBLE for ALL future intramural activities until he/she meets with the Coordinator of Intramural & Club Sports, Matt Jarman An ejection will result in a minimum one-game suspension Any ejection will result in a team sportsmanship rating of (0) Can be moved up to a maximum of (2) after meeting
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SPORTSMANSHIP RATINGS
Sportsmanship will be evaluated on a 0 to 4 point scale. 4 = Excellent No incidents of poor sportsmanship and the team maintains an attitude of complete cooperation. 3 = Good Minimal instances of poor sportsmanship, little complaining. 2 = Fair Team members display abusive remarks towards officials, unnecessary roughness, and constant complaints. Teams that have players or coaches ejected for any reason will receive no higher than a 2 rating. 1 = Unsatisfactory Team fails to cooperate with officials and team is repeatedly warned about above infractions. The team captain is required to meet with a member of the IM Lead Team prior to the team’s next participation. 0 = Poor Team behavior is completely uncooperative. Conduct may include, but is not limited to, striking an opponent/staff, unnecessary roughness, discontinuance of game, and disregard for IM policies and procedures. A team receiving a 0 rating may face disqualification from the remainder of the season.
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SOCIAL NETWORKING Get the latest news, updates, view photos, and more!
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Have a great season!
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