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ARTROMOT® ACTIVE-K User Interface
Webinar DJO Global February 2012 Bernhard Krohne Product Manager QS Coordinator
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Product-Presentation: 7 Steps to Success
Facts / Hardware Handcontroller usage TOP MENU Passive Active Coordination Preset therapy protocols Focus on the essentials! Less is more!
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User Interface - Handcontroller
Patient Chip Card Big Color Display Interactive Self Explanatory Symbols
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User Interface - Handcontroller
Buttons For Programming (= remote control of a TV)
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User Interface - Handcontroller
Arrow Buttons for moving the focus mark and changing settings
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User Interface - Handcontroller
OK Button for choosing a function or confirm a setting
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User Interface - Handcontroller
MENU Button for entering the menu (TOP or SUB level) for changing settings
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User Interface - Handcontroller
“Real” Return Button brings you back to where you came from (last shown display)
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User Interface - Handcontroller
Buttons To Start/Stop The Therapy
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User Interface - Programming
COMPANY CONFIDENTIAL
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User Interface - Programming
Passive-Screen
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User Interface - Programming
Passive-MENU Screen
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User Interface – Programming
Screen Extension
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User Interface - Programming
Screen activating a function
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User Interface - Programming
COMPANY CONFIDENTIAL
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User Interface - Programming
COMPANY CONFIDENTIAL
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User Interface - Programming
Active ROM adjustment
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User Interface - Programming
Force adjustment Extension/Flexion (concentric/eccentric) + = ALWAYS push - = ALWAYS pull 0 kg = passive
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User Interface - Programming
Limitation of „Active Zone“ max. 0° to 90° Always smaller than set ROM
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User Interface – Operation
Force Bar movement only in green red = too much blue = not enough Active-Screen
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User Interface – Operation
Force in figures small = adjusted big = currently provided Active-Screen
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User Interface – Operation
Arrow indicates direction the force has to be directed here: pull Active-Screen
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User Interface – Operation
ROM Bar adjusted ROM (5-80) direction of movement active zone (green) Active-Screen
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User Interface – Operation
NOTE! For generating a smooth movement: last 5° in each direction are CPM Active-Screen
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User Interface – Operation
NOTE! For generating a smooth movement: device won’t stop at the border from CPM/CAM abruptly it will decrease CPM and increase CAM Active-Screen
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User Interface - Programming
COMPANY CONFIDENTIAL
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User Interface – Operation
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User Interface – Operation
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User Interface – Operation
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User Interface – Operation
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User Interface – Operation
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User Interface – Operation
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User Interface – Operation
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User Interface – Programming
Available Protocols ROM adjustment Choose treatment level Parameters 40 min/Treatment increasing activity rate/level „Level 1 = 100% passive, Level 6 = 1% passive“ Based on over 30 existing treatment protocols analyzed and written „by PTs for PTs“
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“Spezials” Force Reversal Key Lock Settings
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Product-Presentation: 7 Steps to Success
Facts / Hardware Handcontroller usage TOP MENU Passive Active Coordination Preset therapy protocols Focus on the essentials! Less is more!
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Facts / USPs
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Facts / USPs NOT A CPM!!!
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Facts / USPs 3 in 1 / Conzept 3 corner stones of rehab in 1 device
Mobilization for regaining ROM Strengthening the muscles and supporting structures for getting functional stability Reestablishing the proprioceptive connection for regaining normal coordination
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Facts / USPs Bridging GAP: ACTIVE Rehab Training SURGERY ACTIVE-K
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Facts / USPs
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Facts / USPs
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Chattanooga™ ACTIVE-K
Brand/Product Name ARTROMOT® ACTIVE-K Chattanooga™ ACTIVE-K
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? Questions
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