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Topic I Introduction to Computer Architecture and Organization
11/12/2018 cpeg323\Topic1.ppt
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Reading List Slides: Topics1x Henn & Patt: Chapter 1
Other papers as assigned in class or homework 11/12/2018 cpeg323\Topic1.ppt
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Topic 1: Outline of Computer Architecture and Organization
Ability to apply basic knowledge of computer architecture and organization in understanding overall design flow of a computer. An understanding of professional and ethical responsibility of a computer engineer (in parcituclar, computer architect) 11/12/2018 cpeg323\Topic1.ppt
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What Does it Mean by “Architecture”??
“The art or science or building...the art or practice of designing and building structures...” Webster 9th New College Dictionary “including plan, design, construction and decorative treatment...” American College Dictionary 11/12/2018 cpeg323\Topic1.ppt
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“Computer Architecture”
- the word coined by Fred Brooks 11/12/2018 cpeg323\Topic1.ppt
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“Computer Architecture” – cont’d
“Computer architecture is the computer as seen by the user” - Amdhal et al, (64) “...by architecture, we mean the structure of the modules as they are organized in a computer system...” - Stone, H. (1987) 11/12/2018 cpeg323\Topic1.ppt
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“Computer Architecture” – cont’d
“The architecture of a computer is the interface between the machine and the software” - Andris Padges IBM 360/370 Architect 11/12/2018 cpeg323\Topic1.ppt
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“Computer Architecture” – cont’d
Structure: static arrangement of the parts (plan) Organization: dynamic interaction of these parts and their management (design) Implementation: the design of specific building blocks (construction) Performance evaluation: the behavior study of the system (decorative treatment) 11/12/2018 cpeg323\Topic1.ppt
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Architecture (from architect’s point of view)
Instruction set architecture Implementation Organization: high-level aspects memory system bus structure internal CPU design Hardware: logic design packaging tech. 11/12/2018 cpeg323\Topic1.ppt
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Important Advice Remember: the key is to learn how to evaluate architecture in the context of the technology available Design for anticipated future technology fulcrum Methodology is most important, but not the conclusion 11/12/2018 cpeg323\Topic1.ppt
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Levels in Computer Organization
Concepts of multi-level machine Concepts of virtual machine 11/12/2018 cpeg323\Topic1.ppt
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Architecture Disciplines
Hardware/software structure Algorithms and their implementation Language Issues 11/12/2018 cpeg323\Topic1.ppt
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The Big Picture Both hardware and software consist of hierarchical layers, with each lower layer hiding details from the level above. This principle of abstraction is the way both hardware designers and software designers cope with the complexity of computer systems. One key interface between the levels of abstraction is the instruction set architecture: the interface between the hardware and low-level software. This abstract interface enables many implementations of varying cost and performance to run identical software. John L. Hennessy David A. Patterson 11/12/2018 cpeg323\Topic1.ppt
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