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Published byΠαναγιώτα Αμάλθεια Αλεξόπουλος Modified over 6 years ago
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Information Architecture & Design
Week 2 Schedule Syllabus Updates Mailing List Review of IA & Design from Readings Project Review and Selection EFF Austin Campaigns for People iSchool-Ware iSchool Tutorials Web Books Group Project Overviews
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Review What is Information Architecture?
What Do Information Architects Do? Approaches to Information Architecture Information Architecture Process Design and Information Architecture Designers and Information Architects Information as Product
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What is Information Architecture?
Organization, labeling and navigational schemes in an information system Managing the process Structural design of an information space for task completion and access to content Understanding Business and Implementing Goals Art and science of structuring and classifying Intranets and Web + applications, other technologies Emerging discipline for improving design and architecture to “digital landscape” Other skills, unique combinations and instances Rosenfeld & Morville
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Information Architecture Process
Planning Analysis Design Technology Independent Technology Dependent Construction Verification Maintenance
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Design is Solving Problems
Products that Solve Problems Information as Product Connections as Product Processes that Solve Problems Education Business Transformation
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Designers & Information Architects
Focus on the Users Apply Theory Understand the System Use Tools Proficiently Extend the System Create New Systems
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Information as Product
“The Age of Also” Options are Golden Handcuffs End in Itself Prosumption The Age of User Groups (Teach & Learn at Once) Society and Consumers (Precision & Repetition) Information Presentation Medium is the Message Varieties of Literacy The Internet Changes Everything? Empowerment? (Value) Speed?
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Warp-Speed Rules for Info Design
Information is not enough. Publishing and Presenting without reason Organization is as important as content. Your market is the world. Users as Designers Context Integration for Operation. Connected and Portable Product Integration (cars-computers-phones…) Size doesn’t really count. Almost any can play (almost anyone does, see #1) It’s not the what, but the how. Commodities Wurman
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“Getting Serious Online”
1500 Interviews (March 2001) More (significant) More likely to turn to the Web More Web Work, Less Web Play More Home Work More Web Business Time Online – Less vs. More
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“How Much Information” Project?
Politics and Economics Increasing Volume of Information 1.5 B GB 250MB / person Mostly Digital Information Books Films Newspaper Web – Computers (HD) More Aware or Just More?
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“How Much Information?” Cont.
“Informavores” Information Presentation as Entertainment McLuhan Qualifications Duplication Compression Archives Geographic Easier to Produce than to Consume Continuous IA Projects
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Group Project Overview
4 or 5 per Group Group Work is Required In Class Outside of Class Group Resources Group Account and Web Space Listserv, Blog, Wiki More Than One Group Can Work on the Same Project
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Group Projects EFF Austin Campaigns for People Web Book iSchool-Ware
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