Download presentation
Presentation is loading. Please wait.
Published byMarylou Garrison Modified over 6 years ago
1
By Moses Weefur Minnesota State University Moorhead
Competition, Cooperation, and Violent Video Games and Their Influence on Prosocial Behavior. By Moses Weefur Minnesota State University Moorhead
2
Background Studies links violent video games to increased aggression
Studies links competitive video games to aggression A negative bias against video games has developed
3
Method Participants: Voluntary MSUM Students
Design: 2 by 2 Factorial in between subjects Design Materials: 7 point Likert Scale, Street Fighter 4, NBA 2k17, Resident Evil 5, and Portal 2
4
Independent Variables and Dependent Variable
Independent Variables: competitiveness/cooperativeness and violence Dependent Variable: Prosocial Behavioral Score
5
Hypothesis The hypothesis for this experiment is that the non-violent cooperative group will have higher overall score than the other groups.
6
Conclusion
7
Questions?
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.