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STEM-Discovery February 2016
(DESIG)N STEM-Discovery February 2016
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Design to plan and make decisions about (something that is being built or created) : to create the plans, drawings, etc., that show how (something) will be made. Bring sensibility to an idea.
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Design Philosophy “Simplicity is the ultimate sophistication.” – Leonardo Da Vinci. Things should be as simple as possible, but no simpler. “Question everything generally thought to be obvious.” – Dieter Rams. What is yours? Your teams? Steve Jobs – Craft, Above All IDEO – Human Centered
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D - Describe Describe the problem Describe existing solutions
Who is affected How many What is the real problem? Describe existing solutions Competing designs There is always a current solution (may be to just ignore the problem) Describe the ideal solution Design specifications Measurables
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E - Explore Ask questions Propose solutions . . . Don’t be afraid
Use a big marker Ask Questions
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S - Select Narrow ideas Compare the best ideas Add details
Propose solution
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I - Implement Prototype Create design documents Fabricate Mathematical
Fundamental Physical Cardboard and duct tape Function Form Create design documents Fabricate
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G - Gage Measure against ideal solution Test functionality
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N – Nth number of iterations
Go back to any step in the process
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