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Physics 13 General Physics 1
Kinematics of Motion Projectile Motion MARLON FLORES SACEDON
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Motion in Two or Three Dimensions: Projectile Motion
Introduction A body that moves through space usually has a curved path rather than a perfectly straight one. Projectile anybody that is given an initial velocity and then allowed to move under the influence of gravity. The path followed by a projectile is called its trajectory. x x x
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Motion in Two or Three Dimensions: Projectile Motion
Assumptions Air resistance is neglected (๐ด๐๐ ๐๐๐๐๐ก๐๐๐=0) Component of acceleration along x axis is zero ( ๐ ๐ฅ =0). So, motion is uniform. Component of acceleration along y axis is gravitational acceleration ( ๐ ๐ฆ =โ๐). So, Free-fall. x y 5. ๐ฃ= ๐ฃ ๐ฅ ๐ฃ ๐ฆ 2 ๐ฃ ๐ฆ =0 ๐ฃ= ๐ฃ ๐ฅ ๐ฃ ๐ฅ ๐ฃ ๐ฆ ๐ฃ 6. ๐ฅ= ๐ฃ ๐๐ฅ ๐ก ๐ ๐ฅ ๐ก 2 ๐ฃ ๐ฅ ๐ฃ ๐ฆ ๐ฃ ๐ฃ ๐ฅ โ๐ฃ ๐ฆ ๐ฃ = ๐ฃ ๐ ๐๐๐ ๐.๐ก x y 7. t= ๐ฅ ๐ฃ ๐ ๐๐๐ ๐ ๐ฃ ๐ Eliminate ๐ก in Eq.7 in Eq.8 to come-up with time-independent equation ๐ฃ ๐๐ฅ ๐ฃ ๐๐ฆ ๐ 8. ๐ฆ= ๐ฃ ๐๐ฆ ๐ก ๐ ๐ฆ ๐ก 2 = ๐ฃ ๐ ๐ ๐๐๐.๐กโ 1 2 ๐ ๐ก 2 1. ๐ฃ ๐๐ฅ = ๐ฃ ๐ ๐๐๐ ๐ ๐ฃ ๐ฅ = ๐ฃ ๐๐ฅ = ๐ฃ ๐ ๐๐๐ ๐ Time-independent Equation of Projectile ๐ฆ=๐ฅ๐๐๐๐โ ๐ ๐ฅ ๐ฃ ๐ 2 ๐๐๐ 2 ๐ 2. ๐ฃ ๐๐ฆ = ๐ฃ ๐ ๐ ๐๐๐ ๐ฃ ๐ฆ = ๐ฃ ๐๐ฆ โ๐๐ก = ๐ฃ ๐ ๐ ๐๐๐โ๐๐ก
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Motion in Two or Three Dimensions: Projectile Motion
Formulas for Projectile Motion 1. ๐ฃ ๐๐ฅ = ๐ฃ ๐ ๐๐๐ ๐ x y ๐ฃ ๐ ๐ ๐ฃ ๐๐ฅ ๐ฃ ๐๐ฆ ๐ฃ ๐ฅ โ๐ฃ ๐ฆ ๐ฃ 2. ๐ฃ ๐๐ฆ = ๐ฃ ๐ ๐ ๐๐๐ ๐ฃ ๐ฅ = ๐ฃ ๐ ๐๐๐ ๐ ๐ฃ ๐ฆ = ๐ฃ ๐ ๐ ๐๐๐โ๐๐ก 5. ๐ฃ= ๐ฃ ๐ฅ ๐ฃ ๐ฆ 2 6. ๐ฅ= ๐ฃ ๐ ๐๐๐ ๐.๐ก 7. ๐ก= ๐ฅ ๐ฃ ๐ ๐๐๐ ๐ 8. ๐ฆ= ๐ฃ ๐ ๐ ๐๐๐.๐กโ 1 2 ๐ ๐ก 2 The Time-independent Equation of Projectile 9. ๐ฆ=๐ฅ๐๐๐๐โ ๐ ๐ฅ ๐ฃ ๐ 2 ๐๐๐ 2 ๐
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Motion in Two or Three Dimensions: Projectile Motion
Maximum Range, Time to reach the Range Time to peak, & Maximum height B. For Time to reach the Range ( ๐ ๐
๐๐๐๐ ) From Formula # 6, Therefore: x y Maximum height ( ๐ฆ ๐๐๐ฅ ) = ? ๐ฅ=R ( ๐ ๐
๐๐๐๐ )= ๐
๐ฃ ๐ ๐๐๐ ๐ ๐ฃ ๐ = ๐ฃ ๐ ๐ ๐๐๐ Time to peak ( ๐ ๐๐๐๐ ) = ? ๐ก= ๐ ๐
๐๐๐๐ ๐=๐ C. For Time to Peak ( ๐ป ๐๐๐๐ ): Velocity along y is zero, Formula #4 becomes ๐ฃ ๐ ๐ฃ ๐๐ฅ ๐ฃ ๐๐ฆ Time to reach the Range ( ๐ ๐
๐๐๐๐ ) = ? ๐ 0= ๐ฃ ๐ ๐ ๐๐๐โ๐ ๐ป ๐๐๐๐ ๐ป ๐๐๐๐ = ๐ฃ ๐ ๐ ๐๐๐ ๐ Range ๐
=? So: 0=R๐๐๐๐โ ๐ ๐
๐ฃ ๐ 2 ๐๐๐ 2 ๐ Formula needed ๐ฃ ๐ฆ = ๐ฃ ๐ ๐ ๐๐๐โ๐๐ก A. For Range: ๐ ๐
๐ฃ ๐ 2 ๐๐๐ 2 ๐ =R๐๐๐๐ D. For Maximum Height ๐ ๐๐๐ : 8. ๐ฆ= ๐ฃ ๐ ๐ ๐๐๐.๐กโ 1 2 ๐ ๐ก 2 From Formula # 9, ๐ฅ=๐
From Formula # 8, substitute ๐ป ๐๐๐๐ to ๐ก 7. ๐ก= ๐ฅ ๐ฃ ๐ ๐๐๐ ๐ ๐=๐ ๐
= 2 ๐ฃ ๐ 2 ๐ ๐๐๐๐๐๐ ๐ ๐ ๐ ๐๐๐ = ๐ฃ ๐ ๐ ๐๐๐. ๐ฃ ๐ ๐ ๐๐๐ ๐ โ 1 2 ๐ ( ๐ฃ ๐ ๐ ๐๐๐ ๐ ) 2 The Time-independent Equation of Projectile 9. ๐ฆ=๐ฅ๐๐๐๐โ ๐ ๐ฅ ๐ฃ ๐ 2 ๐๐๐ 2 ๐ ๐ฃ ๐ = ๐ฃ ๐ ๐ฆ=0 ๐
= ๐ฃ ๐ 2 ๐ ๐๐2๐ ๐ ๐ ๐๐๐ = ๐ฃ ๐ 2 ๐ ๐๐ 2 ๐ 2๐
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Motion in Two or Three Dimensions: Projectile Motion
Problem Exercise A tennis ball rolls off the edge of a table top 0.75 m above the floor and strikes the floor at a point 1.40 m horizontally from the edge of the table. Ignore air resistance. a). Find the magnitude of the initial velocity. b). Find the time of flight c). Find the magnitude and direction of the velocity of the ball just before it strikes the floor. a). The magnitude of the initial velocity ( ๐ฃ ๐ ) From: The Time-independent Equation of Projectile 9. ๐ฆ=๐ฅ๐๐๐๐โ ๐ ๐ฅ ๐ฃ ๐ 2 ๐๐๐ 2 ๐ ๐ฅ=1.40๐ ๐ฆ=โ0.75๐ ๐ฃ ๐ ๐ฃ ๐ =? ๐=0 โ0.75=1.40๐๐๐0โ 9.81( ) 2 ๐ฃ ๐ 2 ๐๐๐ 2 0 ๐ฃ ๐ = ( ) 2(0.75) =3.58 m/s From Formula ๐ก= ๐ฅ ๐ฃ ๐ ๐๐๐ ๐ b). Find the time of flight ๐ก ๐๐๐๐โ๐ก = ๐๐๐ 0 =0.39 ๐ ๐๐ 0.75๐ c). Find the magnitude and direction of the velocity of the ball just before it strikes the floor. ๐ก ๐๐๐๐โ๐ก ๐ฃ ๐ฅ = ๐ฃ ๐ ๐๐๐ ๐ ๐ฃ ๐ฆ = ๐ฃ ๐ ๐ ๐๐๐โ๐๐ก ๐ฃ ๐ฅ = ๐ฃ ๐ =3.58๐/๐ 1.40๐ ๐ฝ ๐ฃ ๐ ๐ฃ ๐ฆ =3.58 ๐ ๐๐0 โ9.81(0.39)=-3.83m/s ๐ฃ ๐ = =5.24๐/๐ ๐ฝ= ๐๐๐ โ =46.93๐
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Motion in Two or Three Dimensions: Projectile Motion
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Motion in Two or Three Dimensions: Projectile Motion
๐ฃ ๐ = ?
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Motion in Two or Three Dimensions: Projectile Motion
๐ฃ ๐ = ? Height cliff โ= ?
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Motion in Two or Three Dimensions: Projectile Motion
Will the snowball hit the man? 1.90 m
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Motion in Two or Three Dimensions: Projectile Motion
What distance D from the dock should the ship be when the equipment is thrown? Ignore air resistance.
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Motion in Two or Three Dimensions: Projectile Motion
river 53o 15m 100m 40m ๐ฃ ๐ =?
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eNd
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