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Parent Summit November 6, 2014 JoAnne Skoglund & Monica Crowder
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21st Century Learning
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Create a robot to pick up a paper cup!
Design Challenge Create a robot to pick up a paper cup! This link is not working
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Design Constraints Can only use the materials provided
Only the robot may touch the cup Cannot alter the cup in any way
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Discussion Were you successful?
How many changes/modifications did you make? Did your robot look like a hand?
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Structure/Part Function/Job
Emulate shape/form Emulate purpose/activity
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STEAMSS Science Technology Engineering Arts Math Social Studies
Discuss how the Design Challenge incorporated STEAM. (Science: We can subject the fishing line to TENSION- a pulling, stretching force. The straw resists compression . When a force is exerted on the straw, which way will it give or move? What determines this? Technology is technology an object, system, or process so this “puppet” is technology a technology. Arts: Is it aesthetically pleasing? Is it interesting and new? Could it represent or express an idea? Math: Is there a relationship between the depth of the holes and the motion? What distance should the placement of holes be? Could you calculate the cost to make this technology? Could you sell these and make a profit? Social Studies: How do inventions and innovations change societies? How did the transition to manufacturing (Industrial Revolution) affect people’s daily lives? How does it change populations?
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Why STEM or STEAMSS? We need well-educated citizens that can be successful in STEM fields. The current system fails to meet this need. The "T" and "E" in STEM are rarely taught as disciplines in K–12 settings. Because of this, few students understand the way in which these fields benefit our society. Students also do not understand the variety of career opportunities that are available to them. By coordinating science and math courses with technology and engineering courses, students can gain a better understanding of the world they live in. With that understanding comes motivation, and motivation is the key to the student's success and the success of our society -National Science Teachers Association
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Science & Engineering
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Scientists Engineers •Conducts experiments to understand the world around us or uncover new things •Tries to discover and understand what already is •Applies scientific knowledge to create something new or improve something that exists •Designs and creates that which isn’t
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Engineers •Solve problems using science and math and use their creative powers to come up with better, quicker, less expensive ways to do things. •Are innovators that discover and design ways to make people’s lives easier, safer, and better.
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Scientific Method Engineering Design Process
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How do we encourage innovation in the classroom?
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Maker Movement Innovation drives our economy.
Economic mobility is the ability to move up in in percentile rank of socio-economic status. The odds of moving from the bottom fifth to the top fifth in wealth are greatest in San Jose, CA (12.9%), San Francisco, CA ((12.2%), Seattle, WA (10.9%) (These cities are ranked 1,2, and 4th respectively and are also “high tech” corridors
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What is the Maker Movement?
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Making Learning by making Socially constructed
Creating with new and familiar materials & tools Personal expression of intellect Active, engaged creators
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MIT College Application
Video: When Makers apply for college FAQ for Maker Portfolios Image:
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Caine’s Arcade Caine’s Arcade
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Cardboard Challenge
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Sylvia's Super-Awesome Maker Show
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Technology
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Technology Programming Physical Computing Fabrication
Coding, Google Sketchup, scratch Physical Computing Robotics, Arduino, microcontrollers, Makey Makey Fabrication 3D printing, laser cutters, computer aided design
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Getting Started Electronic parts and tools Craft and art supplies
Building materials and traditional tools Junk for recycling Library - books, magazines, websites
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Resources
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www.kryene.org/STEAMSS Links for resources
Ideas for projects and lessons
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Events Chandler Science Festival: February 21st
Tempe Geek’s Night Out: March 5th Southwest Maker Fest: March 28
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Events- continued ASU Night of the Open Door
ASU DiscoverE day March 27th SciTech Festival
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More! Kids Club Kyrene Academies Tech Shop - Chandler
Public Libraries - Maker Spaces Arizona Science Center
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