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Math 200 Week 9 - Wednesday Triple Integrals
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Math 200 Goals Be able to set up and evaluate triple integrals using rectangular, cylindrical, and spherical coordinates
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Math 200 Triple Integrals We integrate functions of three variables over three dimensional solids S dV (x0,y0,z0) Chop the solid S up into a bunch of cubes with volume dV Pick a point in each cube and evaluate F there Add up all of these products (F•dV)
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Math 200 Interpretations If we think of F(x,y,z) as giving the density of the solid S at (x,y,z), then the triple integral gives us the mass of S If F(x,y,z) = 1, then the integral gives us the volume of S dV S (x0,y0,z0)
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Math 200 Example 1
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Math 200 Lots of ways to setup Let’s set up a few triple integrals for the volume of the solid bounded by y2 + z2 = 1 and y = x in the first octant This means, we’ll just integrate F(x,y,z) = 1 Here’s what the solid looks like: A sketch will really help with these problems
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Let’s say we want to integrate in the order dzdydx
Math 200 Let’s say we want to integrate in the order dzdydx Once we integrate with respect to z, z is gone Visually, we can think of flattening the solid onto the xy-plane The top bound for z is the surface z2=(1-y2)1/2 The bottom bound is the xy- plane, z1=0
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We have y1=x & y2=1 and x1=0 & x2=1
Math 200 Once we’ve flattened out in the z-direction, we have a double integral to set up, which we already know how to do! We have y1=x & y2=1 and x1=0 & x2=1 So the triple integral becomes
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Alternatively, we could have gone with dzdxdy
Math 200 Alternatively, we could have gone with dzdxdy In this case all that changes is the outer double integral Going back to the flattened image on the xy-plane, we get x1=0 & x2=y and y1=0 & y2=1
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We could also not start with z. For example, let’s try dxdzdy
Math 200 We could also not start with z. For example, let’s try dxdzdy Integrating with respect to x first will flatten the picture onto the yz-plane On “top” (meaning further out towards us), we have x2=y On the “bottom” (meaning further back) we have x1=0 yz-plane
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So the triple integral becomes
Math 200 Now we just set up the bounds for the outer two integrals based on the flattened image on the yz- plane z1=0 & z2=(1-y2)1/2 y1=0 & y2=1 So the triple integral becomes
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Pick one of these three to integrate:
Math 200 Pick one of these three to integrate: With the dzdydx integral, we end up needing trig substitution to perform the second integration, so we should go with the second or third option
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Math 200
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Math 200 Example 2
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Flatten the solid onto the xy- plane
Math 200 Let’s try dzdydx first z1=0 and z2=y Flatten the solid onto the xy- plane Now for y we have… y1=x2 & y2=4 Finally, x1=-2 & x2=2
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We have to be careful when using symmetry:
Math 200 We have to be careful when using symmetry: It works here because both the function we’re integrating and the region over which we’re integrating are symmetric over the plane x=0.
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Let’s look at some alternative setups
Math 200 Let’s look at some alternative setups We could have started with x instead and done dxdzdy If we draw a line through the solid in the x-direction, it first hits the back half of the parabolic surface and then the front half of the parabolic surface If we then collapse the picture onto the yz-plane, we get this…
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Triple integrals in Cylindrical and spherical Coordinates
Math 200 Triple integrals in Cylindrical and spherical Coordinates Cylindrical coordinates We already know from polar that dA = rdrdθ So, for dV we get rdrdθdz Just replace dxdy or dydx with rdrdθ Spherical coordinates For now, let’s just accept that in spherical coordinates, dV becomes ρ2sinφdρdφdθ We’ll come back to why this is the case in the next section
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EXAMPLE Consider the integral
Math 200 EXAMPLE Consider the integral First let’s get a sense of what the region/solid looks like z1 = -(4 - x2 - y2)1/2 and z2 = (4 - x2 - y2)1/2 Squaring both sides of either equation, we get a sphere of radius 2 centered at (0,0,0): x2 + y2 + z2 = 4 So we’re going from the bottom half of the sphere to the top half y1 = 0 & y2 = (4-x2)1/2 and x1 = 0 & x2 = 2 On the xy-plane, we go from the line y=0 to the top half of a circle of radius 2, but only from x=0 to x=2.
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Math 200
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Setup in cylindrical coordinates
Math 200 Setup in cylindrical coordinates Since z is common to rectangular and cylindrical, let’s start with that Now we can look at what remains on the xy-plane and convert that to polar (recall: cylindrical = polar + z) y1 = 0 & y2 = (4-x2)1/2 and x1 = 0 & x2 = 2 On the xy-plane, we go from the line y=0 to the top half of a circle of radius 2, but only from x=0 to x=2. r goes from 0 to 2 and θ goes from 0 to π/2
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Math 200
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For spherical, let’s start with ρ:
Math 200 For spherical, let’s start with ρ: The sphere of radius 2 is simply ρ=2 The region starts at the origin: ρ=0 Remember, φ measures the angle taken from the positive z- axis In order to cover the quarter-sphere, φ needs to go from 0 to π. We already know what θ does from cylindrical coordinates The integrand (the function we’re integrating) is a little more involved…
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Lastly, we can’t forget about the “extra term,” ρ2sinφ:
Math 200 Lastly, we can’t forget about the “extra term,” ρ2sinφ:
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