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2017 Vertical Crosser - Play Action Pass
SECTION 4 Vertical Crosser Process Overview and Protection Core Concepts Free Release Concepts Stalk Stutter +10 Concepts
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Vertical Crosser PAP process Colors & Stones
Oline = Color or Stone cues Pocket PAP using half-slide protection (SIMPLE) QBs = 1st Letter of Color or Stone cues Read Key Defender (Orange = OX = Onside Safety) Receivers = Color or Stone cues route no matter the alignment (Process FAST) *NOTE – use Colors to call play Yrec (Pro side) & use Stones to call play Xrec (Spread side) “Orange”(opal) 3 Verts Front side *1 hand in letter “O” “Green”(gold) 3 Verts Backside *fists stacked “Lightning”(left) – “Rangers”(right) Free-fake & flare *directional FSU chop “Liz”(left) – “Rip” (right) Free-flats *directional hand bent inward “Lizard”(left) – “Ripper”(right) Free-fade *directional hand bent down “LizOver”(left) – “RipOver”(right) Free-follow *directional face “+Ten”(+10 goal line) Stalk Stutter *both hands with palms facing (10)
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3 Verts Front side Double Post
*Coach Point – Recs use landmarks for spacing (All Verts) QB Pre BOX – 1 or 2 High - Read OX DOUBLE POST Strong side Play Action Pass using core Power Run *bracketing OX inside-out with inside-out progression *QB reads Y Hot Post to Skinny Post to Z Wheel (X Over as Check Down) *QB scans inside-out 6 Man Pro (half slide) PST – “big to fan” PSG – “big to back” CTR-BSG-BST – all slide back (gap pro) Bback – double check Mike to Sam 5 Man Pro (B Free) *PST – “block Triangle” (DE to Mike to Sam) HOT Goat #2 OX #2 Dog #1 Cat #1 Will M S-Mr0 E#3 NG DT E#3 X Y A BST 2 out Z B Frontdoor Y- HOT Post (Inside OX) (2nd) A- 6 step speed Wheel (#’s) (1st) Z- 2 step Skinny Post (Outside OX) Backdoor X- Over Backers (find open grass) Wide Trey Right –Orange Pittsburgh OX
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Orange Wide trey right – “Orange Pittsburgh” *3 Verts – Double Post
*Coach Point – Yrec gets just inside OX (Hot post) *QB uses Ride (step down playside) and Rocker (step back) *Qb focus on OX & scan to Cat (like 4 verts) “Orange” signal = 1 hand in letter “O” OX *Alert X Eyes TAG Use if Xrec 1 on 1 3 Cat 2 1 1st 4 Y inside OX 2nd *Under TAG – cues Rec *Mesh concept vs Man Aback = pinky finger *Qb check down Under *PSU 2016 Average 16.2 yds per catch *SCHS 9th Grade – Average 19.4 yds per catch
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Orange flats. Wide trey right – “Orange-Liz”
Orange flats Wide trey right – “Orange-Liz” *Free Release Flats (Pick on Doggy) *Coach Point – pick “Best Access” = Ox or Weak Mr0 (WO) *QB uses quick 3 step drop (Bback free release Arrow) *If Weak Access = QB focus on Dog (low to high read) “Orange” signal = 1 hand in letter “O” +“Liz-Rip” signal = directional hand bent inward OX 5 Cat 4 3 2 DOGGY W0 PST 1 5 Man Pro “Free” *PST – “block Triangle” (DE to Mike to Sam) Bback Free *Hot Arrow Xrec = 3 step V-Corner *Coach Point – Free Release side #1 Rec runs 3 step V-Corner route (get behind Doggy) *Lizard (Ripper) = Bback runs HOT Arrow route *PSU Spring Game Backs FREE = 5 catches for 53 yds - 1 TD
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Orange fake & flare. Ace right – “Orange-Rangers”
Orange fake & flare Ace right – “Orange-Rangers” *Free Release fake & flare – Double Post (Veer pass) *Coach Point – Aback gets just inside OX (Hot post) *QB uses 3 shuffle steps (Bback fakes stretch to swing) *QB picks focus on OX & scan to Cat (like 4 verts) “Orange” signal = 1 hand in letter “O” (must Yrec) *Coach Point – Zrec runs wheel route to hold Dog 5 4 3 PST 1 OX 2 5 Man Pro “Free” *PST – “block Triangle” (DE to Mike to Sam)
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Opal fake & flare. Ace right – “Opal-Lightning”
Opal fake & flare Ace right – “Opal-Lightning” *Free Release fake & flare – Double Post (Veer pass) *Coach Point – Aback gets just inside OX (Hot post) *QB uses 3 shuffle steps (Bback fakes sweep to swing) *QB picks focus on OX & scan to Cat (like 4 verts) “Opal” signal = both hands in letter “O” +“Lightning-Rangers” signal = directional arm doing FSU chop 3 2 PST 4 OX *Coach Point – Zrec runs wheel route to hold Dog 1 5 Man Pro “Free” *PST – “block Triangle” (DE to Mike to Sam) 5
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3 Verts Backside Backpack
*GREEN Alignment Adjust Xrec & Zrec squeeze in 5 yd split *Coach Point – Recs use landmarks for spacing (All Verts) QB Pre BOX – 1 or 2 High - Read GOAT BACKPACK PSU OC - Joe Moorhead’s “Backpack” concept *bracketing-focus on GOAT with inside-out progression *QB reads Aback Wheel to Xrec Skinny Post to Y seam (Z Over as Check Down) *QB scans outside-in 6 Man Pro (half slide) PST – “big to fan” PSG – “big to back” CTR-BSG-BST – all slide back (gap pro) Bback – double check Mike to Sam 5 Man Pro (B Free) *PST – “block Triangle” (DE to Mike to Sam) GOAT OX #2 Dog#1 Cat #1 Will M Sam E#3 NG DT E#3 X Y A BST 2 out Z B Backdoor = BackPack Concept (1st) A- 6 step speed Wheel (2nd) X- slow stem + bender Read (under Arec) Frontdoor Y- Seam on Hash Z- Over backers (find open grass) Ace Left – Green Pittsburgh Goat
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Green Ace right – “Green Pittsburgh” *3 Verts – Backpack
*Coach Point – Xrec slow stem + bender read (under Aback) *QB uses Ride (step down playside) and Rocker (step back) *Qb focus on Goat & scan to Dog (See Recs outside-in) “Green” signal = fists stacked “Gold” signal = fist smashing hand Xrec off slow 2nd GOAT 1st 1 4 2 *Under TAG – cues Rec *Mesh concept vs Man Aback = pinky finger *Qb check down Under 3
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Green fade Ace right – “Green Ripper” *Free Release Fade (Deep @ Dog)
*Coach Point – pick “Best Access” = Goat or Dog (4 verts) *QB uses quick 3 step drop (Bback free release Wheel) *If Weak Access = QB focus on Dog (high-low read) “Green” signal = fists stacked +“Lizard-Ripper” signal = directional hand bent down 5 4 GOAT 3 Bback Free *Wheel route DOG 2 1 Zrec = whip *Coach Point – Free Release side #1 Rec runs Whip route *Lizard (Ripper) = Bback runs Wheel route
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Green follow. Ace right – “Green RipOver”
Green follow Ace right – “Green RipOver” *Free Release Follow Mike) *Coach Point – pick “Best Access” = Goat or Mike Blitz (HOT) *QB uses quick 3 step drop (Bback free release) *If Mike Blitz or Wide = QB focus on Mike (HOT-follow read) “Green” signal = fists stacked +“LizOver-RipOver” signal = directional face 5 4 GOAT MIKE 1 3 2 Bback Free Follow *Tex = fake Arrow & In Zrec = HOT Over *Coach Point – Free Release side #1 Rec runs HOT Over *LizOver (RipOver) = Bback runs Tex route (Arrow & In)
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Gold Ace right – “Gold Phoenix” *3 Verts – Backpack
*Coach Point – Zrec stem wide 4+2 steps (under Yrec) *QB uses Ride (step down playside) and Rocker (step back) *Qb focus on Goat & scan to Dog (See Recs outside-in) “Gold” signal = fist smashing hand “Green” signal = fists stacked 3 GOAT 4 2 1st 1 Zrec off slow 2nd
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Stutter Green. Ace left – “Green Phoenix”
Stutter Green Ace left – “Green Phoenix” *Backpack (Rec’s stalk stutter stem = +10 Concept) *Coach Point – ALL recs 2 steps + 3 step stalk stutter – then into route *Xrec stalk stutter and stay wide - then go under-behind Aback *Qb focus on Goat & scan to Dog (See Recs outside-in) GOAT 1 3 2 4 +10 signal = both hands with palms facing (10 fingers) *no verbal cue +“Green” signal = fists stacked
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Stutter Orange Wide trey Left – “Orange Phoenix”
Stutter Orange Wide trey Left – “Orange Phoenix” *Double Post (Rec’s stalk stutter stem = +10 Concept) *Coach Point – ALL recs 2 steps + 3 step stalk stutter – then into route * Yrec stalk stutter OX – then get just inside OX (Hot post) *Qb focus on OX & scan to Cat (like 4 verts) 3 2 OX 1 4 +10 signal = both hands with palms facing (10 fingers) *no verbal cue +“Orange” signal = 1 hand in letter “O”
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Vertical Crosser PAP Review
Define “Colors & Stones” by Qb and Receiver rule Define and Diagram 6 man Protection and 5 man Protection List (define) each Concept + THEMES List (define) each Concepts Receiver rule List (define) QBs Pre and Post snap Read Progression Questions (you have)?
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