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Published byDwayne Perry Modified over 6 years ago
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The importance of simplicity in simulation design
David Andrew Educational Development, Queen Mary University of London
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Historical Background - Simplex
SAGSET (ISAGA) conferences SIMPLEX – simple structure – complex outcome A simple role-play simulation – exploring and predicting social phenomena
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The SIMPLEX game Process Decide scenario Decide and allocate roles
Engage with roles – folded sheet technique Run Debrief Requirements large group of participants, time – 3 hours Large space The SIMPLEX game
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Examples General election Industrial dispute Arms limitation talks
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Evaluation Positive Negative Fun experience Can be overwhelming
Prediction and role base learning Good facilitator training – the God role Can be overwhelming Difficult for novice players Unpredictable No intended learning outcomes and therefore evaluation is difficult
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Health and housing simulation
Variations Health and housing simulation Creating a University simulation
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Context Aims Creating a University
The ADEPT summer school participants, day 2 Historical introduction – video Context The generate and discuss ideas about the nature of universities Foster discussion of different HE systems Encourage social interaction Aims Creating a University
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Discussion topics The nature of universities Structure and governance
Nature of HE curriculum Contract between universities and students Relationship between universities and society
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The options General, unstructured discussion Discussion in roles
Historical simulation
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Advantages of simulation
Fun Simple – the city state Freedom – no need to be accurate
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My solution Scenario – loose, non-specific, small city-state
Role of the Duchess Information and roles Based on numbers – 2 versions Selected roles – Mayor, Bishop, Chronicler Folded sheet exercise Badges Timing – about 1 hour from start
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Interventions Briefing the Duchess, start and before return
Supporting the Mayor Ensuring mixing – fiesta times Ensuring information – supporting the Chronicler Adding external current information, Riots Finance Papal decree
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Debriefing In role, pairs Out of role, small groups General discussion
Discussion of use of simulations
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Evaluation It works Enjoyable Teaches about simulations
The cultural question
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Questions and comments
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Conclusion – new definition
A role-play simulation is a socially constructed/enacted thought experiment Thanks to Pat Parslow
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