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The importance of simplicity in simulation design

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Presentation on theme: "The importance of simplicity in simulation design"— Presentation transcript:

1 The importance of simplicity in simulation design
David Andrew Educational Development, Queen Mary University of London

2 Historical Background - Simplex
SAGSET (ISAGA) conferences SIMPLEX – simple structure – complex outcome A simple role-play simulation – exploring and predicting social phenomena

3 The SIMPLEX game Process Decide scenario Decide and allocate roles
Engage with roles – folded sheet technique Run Debrief Requirements large group of participants, time – 3 hours Large space The SIMPLEX game

4 Examples General election Industrial dispute Arms limitation talks

5 Evaluation Positive Negative Fun experience Can be overwhelming
Prediction and role base learning Good facilitator training – the God role Can be overwhelming Difficult for novice players Unpredictable No intended learning outcomes and therefore evaluation is difficult

6 Health and housing simulation
Variations Health and housing simulation Creating a University simulation

7 Context Aims Creating a University
The ADEPT summer school participants, day 2 Historical introduction – video Context The generate and discuss ideas about the nature of universities Foster discussion of different HE systems Encourage social interaction Aims Creating a University

8 Discussion topics The nature of universities Structure and governance
Nature of HE curriculum Contract between universities and students Relationship between universities and society

9 The options General, unstructured discussion Discussion in roles
Historical simulation

10 Advantages of simulation
Fun Simple – the city state Freedom – no need to be accurate

11 My solution Scenario – loose, non-specific, small city-state
Role of the Duchess Information and roles Based on numbers – 2 versions Selected roles – Mayor, Bishop, Chronicler Folded sheet exercise Badges Timing – about 1 hour from start

12 Interventions Briefing the Duchess, start and before return
Supporting the Mayor Ensuring mixing – fiesta times Ensuring information – supporting the Chronicler Adding external current information, Riots Finance Papal decree

13 Debriefing In role, pairs Out of role, small groups General discussion
Discussion of use of simulations

14 Evaluation It works Enjoyable Teaches about simulations
The cultural question

15 Questions and comments

16 Conclusion – new definition
A role-play simulation is a socially constructed/enacted thought experiment Thanks to Pat Parslow


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