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Published byArnold Murphy Modified over 6 years ago
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Video Production EQ: How do camera angles affect the viewers’ perception?
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3 Stages of Video Production
Preproduction Everything you do before actual shooting begins Scouting locations Gathering cast & crew Planning for equipment use Brainstorming ideas Writing scripts Creating storyboards Production Postproduction collection of footage in which you select shots you want to include Assemble the in order Add music/sound effects/titles & visual effects
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Process Message What you want your audience to think/know/learn/feel after watching your video
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Target Audience Specific audience you want to watch your video
Age, sex, race, any specific demographic group
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Video Production Terms
Camera Angles
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Normal Shows perspective similar to what we see looking at a scene
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Zoom Out (ZO) Shows a wide area, objects far away look very small
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Zoom In (ZI) Shows a narrow portion of the scene. Objects in the distance appearing larger relative to objects in the foreground
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Pan Turning camera horizontally from left to right or right to left
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Tilt Making camera point up or down gradually
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Cant Tilting camera to a 45° left or right
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Pedestal Elevating or lowering camera using the center column of a tripod
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Dolly Moving camera towards or away from object in more or less a straight line
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Truck Moving camera laterally left or right
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Mid Shot (MS) Frames upper part of a person
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Knee Shot Shows a person from approximately knees UP
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Two Shot 2 people or objects in a shot
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Three Shot 3 people or objects in a frame
(more than 3 called a multi shot)
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Over-the-Shoulder (OTS)
Shows camera looking at someone over the shoulder of another person
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Headroom Leaving enough room between top of screen & top of head
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Lead room When subject is moving, keeping enough room between subject & edge of screen so it doesn’t appear as if subject is walking off the screen
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