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Mr. Smith’s Schedule 1st Period Computer Science I
2nd Period Computer Science I 3rd Period Prep 4th Period AP Computer Science 5th Period Intro to Engineering Design 6th Period Intro to Engineering Design 7th Period Intro to Engineering Design 8th Period Robotics Projects Advanced Computer Projects
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West High You are here. Student Center Attendance Main Gym Commons
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Computer Science I Today’s Schedule
Introductions Student Expectations Lab Rules Course Overview Questions Log in /Set up Shortcuts Give first challenge
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Introductions You will introduce the people next to you Name
Programing Experience Goal for the year
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Student Expectations Behavior/Discipline Plan:
Students are expected to be safe, responsible and respectful. Students not following these expectations may expect: verbal warnings, removal from class pending conference, parent contact, or referral to administration.
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To be successful in this course:
Stay focused and productive in the classroom Excellent attendance Let your projects, daily work, quizzes and tests display your best effort Feel free to talk with me about your projects, questions, etc.
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Computer Lab Rules No gum in class
No food or drink in the lab (except water with a lid at approved locations) No headphones or music except on days selected by teacher Absolutely no off-task Internet usage ( , games, chat, etc – anything other than class related) Absolutely no off-task Computer usage (ask teacher permission to use equipment for anything other than class assignments) Do NOT download any software (games, utilities, music, etc.) Do NOT use any “chat” software No CELL PHONE use in class without permission of Mr. Smith.
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Materials Needed Each student will need a Composition Book or a tabbed off section in your three-ring binder for notes and handouts. Bring a pen or pencil with you everyday
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Course Overview 1) Getting Started In the first week students are introduced to Pascal, the process of writing, compiling and running code. Students will move from ‘Hello world’ to writing programs that get user input and perform simple calculations. 2) Math to Pascal In the second week of the course students use more complex mathematics in Pascal and gain more experience taking a problem and implementing its solution in Pascal. 3) Making decisions: if/else During this week students are introduced to decision constructs and add some logic to their programs. 4) Repeating pieces of code: for loop For loop, while loop and repeat until. 7) Random numbers 8) Procedures and functions 9) Arrays Saving Searching Sorting 10) Project Students will write the code for a project in Pascal. 13) If time.. Files Dynamic data structures
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Grading Class Activities Warm-up Activities 5 pts Programs 10 pts
Projects pts Quizzes 25 pts Tests pts Grading Policy A: % B: 80 – 89% C: 70 – 79% D: 60 – 69% F: 0 – 59%
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Questions??
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Log in and Create Class Folder
Log onto the network Your log in number is on your student ID number Your password is your First Initial Last Initial Birthdate. Example Susie Kalahan 1/1/2002 sk112002 Jose Mahindra 10/15/2001 jm Open YourName Folder In to top left of the desktop Make a new folder called ComputerScience1 Keep your ComputerScience1 Folder open
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Creating Shortcuts 2) Double Click on ‘CS1’ Folder
1) Double Click on SMITH_GREG-Shortcut
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Drag and Drop into your ComputerScience1 Folder.
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Shortcut to Class Website
Click on ‘Computer Science 1’
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Put Shortcut into Your Class Folder
Drag and Drop Into Your Computer Science 1 Folder Drop
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Class Website Print out the Syllabus at home
Have your parents sign it and turn it in
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2) Click on ‘New Source File’
First Program 2) Click on ‘New Source File’ 1) Open Dev-Pascal
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Delete the Info on the File
After you delete the text. Start writing your own program.
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Listing of errors, if any, when trying to compile.
Run Compile Enter this program. Compile and Run Listing of errors, if any, when trying to compile.
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Assignment Enter the program into Pascal
Pushes: Modify the program so that you can enter the TAX value. Look up the if..then and give a special thanks if they spend more than $500. Enter the program into Pascal Fix any errors made when entering the program. Compile and run it. Go back, make and document three errors. Write the error and what the compiler says on the code itself behind. Put {} around your descriptions. Turn it in as YourNameThreeErrors
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